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https://github.com/TwilitRealm/dusklight
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Merge with origin/main
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@@ -51,6 +51,7 @@ UserSettings g_userSettings = {
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.sunsSong {"game.sunsSong", false},
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.autoSave {"game.autoSave", false},
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.enhancedMapMenus {"game.enhancedMapMenus", false},
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.aimingReticle {"game.aimingReticle", false},
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// Preferences
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.enableMirrorMode {"game.enableMirrorMode", false},
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@@ -75,6 +76,7 @@ UserSettings g_userSettings = {
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.resampler {"game.resampler", Resampler::Bilinear},
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.enableMapBackground {"game.enableMapBackground", true},
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.disableCutscenePillarboxing {"game.disableCutscenePillarboxing", false},
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.enableHighQualityMinimapTextures {"game.enableHighQualityMinimapTextures", true},
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// Audio
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.noLowHpSound {"game.noLowHpSound", false},
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@@ -256,6 +258,7 @@ void registerSettings() {
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Register(g_userSettings.game.sunsSong);
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Register(g_userSettings.game.autoSave);
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Register(g_userSettings.game.enhancedMapMenus);
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Register(g_userSettings.game.aimingReticle);
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Register(g_userSettings.game.enableMirrorMode);
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Register(g_userSettings.game.invertCameraXAxis);
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Register(g_userSettings.game.invertCameraYAxis);
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@@ -282,6 +285,7 @@ void registerSettings() {
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Register(g_userSettings.game.shadowResolutionMultiplier);
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Register(g_userSettings.game.enableMapBackground);
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Register(g_userSettings.game.disableCutscenePillarboxing);
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Register(g_userSettings.game.enableHighQualityMinimapTextures);
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Register(g_userSettings.game.enableFastIronBoots);
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Register(g_userSettings.game.canTransformAnywhere);
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Register(g_userSettings.game.fastRoll);
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@@ -394,7 +398,7 @@ static TransientSettings g_transientSettings = {
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.colliderViewOpacity = 50.0f,
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.drawRange = 100.0f,
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},
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.skipFrameRateLimit = false,
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.turboMode = false,
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};
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TransientSettings& getTransientSettings() {
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