Merge with origin/main

This commit is contained in:
jdflyer
2026-08-17 22:52:28 -07:00
133 changed files with 3076 additions and 886 deletions
+33 -28
View File
@@ -11,6 +11,7 @@
#include "dusk/data.hpp"
#include "dusk/imgui/ImGuiEngine.hpp"
#include "dusk/io.hpp"
#include "dusk/language.hpp"
#include "dusk/presentation.hpp"
#include <borealis/io.hpp>
#include <borealis/file_select.hpp>
@@ -53,14 +54,6 @@
namespace dusk::ui {
namespace {
constexpr std::array kLanguageNames = {
"English",
"German",
"French",
"Spanish",
"Italian",
};
constexpr std::array kCardFileTypes = {
"Card Image",
"GCI Folder",
@@ -220,6 +213,18 @@ AuroraBackend configured_backend() {
return configuredBackend;
}
bool is_graphics_backend_restart_pending() {
return getSettings().backend.graphicsBackend.getValue() !=
prelaunch_state().initialGraphicsBackend;
}
Rml::String graphics_backend_display_name() {
if (is_graphics_backend_restart_pending()) {
return Rml::String{backend_name(configured_backend())};
}
return Rml::String{backend_name(aurora_get_backend())};
}
Rml::String configured_data_path_display_name() {
const auto path = data::abbreviated_path_string(data::configured_data_path());
if (path.empty()) {
@@ -562,18 +567,15 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
.key = "Language",
.getValue =
[] {
const auto& state = prelaunch_state();
if (!state.configuredDiscCanLaunch || state.configuredDiscInfo.region != iso::Region::Europe) {
return kLanguageNames[0];
}
const u8 idx = static_cast<u8>(getSettings().game.language.getValue());
return kLanguageNames[idx];
return language::language_name(getSettings().game.language.getValue());
},
.isDisabled =
[] {
const auto& state = prelaunch_state();
return !state.configuredDiscCanLaunch ||
state.configuredDiscInfo.region != iso::Region::Europe;
if (!state.configuredDiscCanLaunch) {
return true;
}
return language::available_languages(state.configuredDiscInfo).size() <= 1;
},
.isModified =
[] {
@@ -582,18 +584,22 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
},
}),
rightPane, [](Pane& pane) {
for (int i = 0; i < kLanguageNames.size(); i++) {
const auto& state = prelaunch_state();
const auto languages = state.configuredDiscCanLaunch
? language::available_languages(state.configuredDiscInfo)
: language::available_languages({});
for (const GameLanguage language : languages) {
pane.add_button({
.text = kLanguageNames[i],
.text = language::language_name(language),
.isSelected =
[i] {
[language] {
return getSettings().game.language.getValue() ==
static_cast<GameLanguage>(i);
language;
},
})
.on_pressed([i] {
.on_pressed([language] {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().game.language.setValue(static_cast<GameLanguage>(i));
getSettings().game.language.setValue(language);
config::save();
});
}
@@ -602,12 +608,8 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
leftPane.register_control(
leftPane.add_select_button({
.key = "Graphics Backend",
.getValue = [] { return Rml::String{backend_name(aurora_get_backend())}; },
.isModified =
[] {
return getSettings().backend.graphicsBackend.getValue() !=
prelaunch_state().initialGraphicsBackend;
},
.getValue = [] { return graphics_backend_display_name(); },
.isModified = [] { return is_graphics_backend_restart_pending(); },
}),
rightPane, [](Pane& pane) {
const auto availableBackends = available_backends();
@@ -1225,6 +1227,8 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
"Allows Wolf Link to howl and change the time of day.");
addOption("Quick Transform (R+Y)", getSettings().game.enableQuickTransform,
"Transform instantly by pressing R and Y simultaneously.");
addOption("Aiming Reticle", getSettings().game.aimingReticle,
"Shows the aiming reticle for bow and slingshot.");
leftPane.add_section("Speedrunning");
config_bool_select(leftPane, rightPane, getSettings().game.speedrunMode,
@@ -1553,6 +1557,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
void SettingsWindow::update() {
if (mPrelaunch && top_document() == this) {
try_push_verification_modal(*this);
try_push_language_unavailable_modal(*this);
}
Window::update();