mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-05 17:10:48 -04:00
detect more floats/doubles, including from relocations
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+3
-3
@@ -27,10 +27,10 @@ struct dkWmark_c {
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/* 802616C4 */ void setMatrix();
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};
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struct J3DModelData {};
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struct dKy_tevstr_c {};
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struct J3DModelData {};
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struct dScnKy_env_light_c {
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/* 801A37C4 */ void settingTevStruct(int, cXyz*, dKy_tevstr_c*);
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/* 801A4DA0 */ void setLightTevColorType_MAJI(J3DModelData*, dKy_tevstr_c*);
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@@ -242,7 +242,7 @@ static asm void dkWmark_Execute(dkWmark_c* param_0) {
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SECTION_RODATA static u8 const data_8039A488[12] = {
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0x00, 0x00, 0x00, 0x82, 0x5F, 0x4B, 0x32, 0x3C, 0x64, 0x6E, 0x78, 0x28,
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};
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SECTION_DEAD void* const cg_8039A488 = (void*)(&data_8039A488);
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COMPILER_STRIP_GATE(8039A488, &data_8039A488);
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/* 80454FE4-80454FE8 0035E4 0004+00 1/1 0/0 0/0 .sdata2 @3906 */
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SECTION_SDATA2 static f32 lit_3906 = 50.0f;
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