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some J3D/misc cleanup (#2628)
* some j3d cleanup * begin using uintptr_t * j3dgraphbase cleanup * j3dgraphanimator cleanup
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@@ -1794,7 +1794,7 @@ static int useHeapInit(fopAc_ac_c* actor) {
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}
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J3DModel* model = i_this->mpModelMorf->getModel();
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model->setUserArea((u32)i_this);
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model->setUserArea((uintptr_t)i_this);
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for (u16 i_idx = 0; i_idx < model->getModelData()->getJointNum(); i_idx++) {
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model->getModelData()->getJointNodePointer(i_idx)->setCallBack(nodeCallBack);
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}
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