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https://github.com/TwilitRealm/dusklight
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Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches
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@@ -1358,7 +1358,6 @@ int daNpc_Fairy_c::cutAppear_10F_01(int i_staffId) {
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return _cutAppear_10F_01_Main(*cutId);
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}
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/* 809B46E0-809B48C4 002CC0 01E4+00 1/1 0/0 0/0 .text _cutAppear_10F_01_Init__13daNpc_Fairy_cFRCi*/
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int daNpc_Fairy_c::_cutAppear_10F_01_Init(int const& i_cutId) {
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int rv = 0;
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@@ -3063,7 +3062,7 @@ static actor_method_class daNpc_Fairy_MethodTable = {
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(process_method_func)daNpc_Fairy_Draw,
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};
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extern actor_process_profile_definition g_profile_NPC_FAIRY = {
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actor_process_profile_definition g_profile_NPC_FAIRY = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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