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https://github.com/TwilitRealm/dusklight
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Switch to Aurora headers for GX/VI
Replace GXSetArray() with GXSETARRAY() taking in size everywhere Fix a ton of structs/enums being referred to with underscore name.
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@@ -81,8 +81,8 @@ void J3DGDSetTexLookupMode(GXTexMapID, GXTexWrapMode, GXTexWrapMode, GXTexFilter
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void J3DGDSetTexImgAttr(GXTexMapID, u16, u16, GXTexFmt);
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void J3DGDSetTexImgPtr(GXTexMapID, void*);
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void J3DGDSetTexImgPtrRaw(GXTexMapID, u32);
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void J3DGDSetTexTlut(GXTexMapID, u32, _GXTlutFmt);
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void J3DGDLoadTlut(void*, u32, _GXTlutSize);
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void J3DGDSetTexTlut(GXTexMapID, u32, GXTlutFmt);
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void J3DGDLoadTlut(void*, u32, GXTlutSize);
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void J3DGDSetIndTexMtx(GXIndTexMtxID, f32 (*)[3], s8);
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void J3DGDSetIndTexCoordScale(GXIndTexStageID, GXIndTexScale, GXIndTexScale, GXIndTexScale,
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GXIndTexScale);
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@@ -93,7 +93,7 @@ void J3DGDSetTevOrder(GXTevStageID, GXTexCoordID, GXTexMapID, GXChannelID, GXTex
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void J3DGDSetTevKColor(GXTevKColorID, GXColor);
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void J3DGDSetTevColorS10(GXTevRegID, GXColorS10);
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void J3DGDSetFog(GXFogType, f32, f32, f32, f32, GXColor);
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void J3DGDSetFogRangeAdj(u8, u16, _GXFogAdjTable*);
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void J3DGDSetFogRangeAdj(GXBool, u16, _GXFogAdjTable*);
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inline void J3DGDSetNumChans(u8 numChans) {
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J3DGDWriteXFCmd(0x1009, numChans);
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