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Switch to Aurora headers for GX/VI
Replace GXSetArray() with GXSETARRAY() taking in size everywhere Fix a ton of structs/enums being referred to with underscore name.
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@@ -5,7 +5,6 @@
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#include <dolphin/mtx.h>
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#include "dusk/endian_gx.hpp"
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typedef struct _GXColor GXColor;
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class J3DModel;
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class J3DAnmVtxColor;
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class J3DVertexBuffer;
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