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https://github.com/TwilitRealm/dusklight
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Switch to Aurora headers for GX/VI
Replace GXSetArray() with GXSETARRAY() taking in size everywhere Fix a ton of structs/enums being referred to with underscore name.
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@@ -8,8 +8,8 @@
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#include "SSystem/SComponent/c_m3d_g_tri.h"
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#include "SSystem/SComponent/c_m3d_g_vtx.h"
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#include "f_pc/f_pc_manager.h"
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#include <dolphin/gx/GXStruct.h>
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typedef struct _GXColor GXColor;
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class fopAc_ac_c;
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enum CcG_Tg_HitMark {
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@@ -447,7 +447,7 @@ public:
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virtual cCcD_GObjInf* GetGObjInf() { return NULL; }
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virtual cCcD_ShapeAttr const* GetShapeAttr() const { return NULL; }
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virtual cCcD_ShapeAttr* GetShapeAttr() { return NULL; }
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virtual void Draw(_GXColor const&) {}
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virtual void Draw(GXColor const&) {}
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void ct();
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void Set(cCcD_SrcObj const&);
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fopAc_ac_c* GetAc();
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