Switch to Aurora headers for GX/VI

Replace GXSetArray() with GXSETARRAY() taking in size everywhere

Fix a ton of structs/enums being referred to with underscore name.
This commit is contained in:
PJB3005
2026-03-02 01:21:54 +01:00
parent fe21abb1ec
commit 883ba38bb8
74 changed files with 176 additions and 190 deletions
+3 -2
View File
@@ -37,7 +37,7 @@ void dMpath_n::dTexObjAggregate_c::remove() {
}
}
void dMpath_ColorCnv_n::convertRGB5A3_To_GXColor(_GXColor& color32, const dMpath_RGB5A3_s& color16) {
void dMpath_ColorCnv_n::convertRGB5A3_To_GXColor(GXColor& color32, const dMpath_RGB5A3_s& color16) {
int r, g, b, a;
u16 color = color16.color;
if (color & 0x8000) {
@@ -295,7 +295,8 @@ void dDrawPath_c::rendering(dDrawPath_c::floor_class const* p_floor) {
void dDrawPath_c::rendering(dDrawPath_c::room_class const* room) {
JUT_ASSERT(1043, room != NULL);
if (room != NULL) {
GXSetArray(GX_VA_POS, room->mpFloatData, 8);
// TODO: FILL IN SIZE.
GXSETARRAY(GX_VA_POS, room->mpFloatData, 0, 8);
floor_class* floor = room->mpFloor;
if (floor != NULL) {