This commit is contained in:
lepelog
2022-06-08 21:50:29 +02:00
parent fb9dd3cdee
commit 8945d46f09
16 changed files with 663 additions and 324 deletions
+1 -83
View File
@@ -13,8 +13,6 @@
struct request_of_phase_process_class {};
struct msg_class {};
struct mDoRst {
static u8 mResetData[4 + 4 /* padding */];
};
@@ -28,8 +26,6 @@ struct mDoGph_gInf_c {
static f32 mFadeRate;
};
struct fopAc_ac_c {};
struct dSv_player_item_c {
/* 80032FB8 */ void setItem(int, u8);
/* 80033030 */ void getItem(int, bool) const;
@@ -86,31 +82,6 @@ struct dGov_HIO_c {
/* 8019C06C */ ~dGov_HIO_c();
};
struct dGameover_c {
/* 8019B044 */ void _create();
/* 8019B2F4 */ void _execute();
/* 8019B384 */ void playerAnmWait_init();
/* 8019B388 */ void playerAnmWait_proc();
/* 8019B3A0 */ void dispFadeOut_init();
/* 8019B3E8 */ void dispFadeOut_proc();
/* 8019B40C */ void dispWait_init();
/* 8019B454 */ void dispWait_proc();
/* 8019B478 */ void demoFadeIn_init();
/* 8019B484 */ void demoFadeIn_proc();
/* 8019B4D8 */ void demoFadeOut_init();
/* 8019B4E4 */ void demoFadeOut_proc();
/* 8019B560 */ void saveOpen_init();
/* 8019B564 */ void saveOpen_proc();
/* 8019B5A4 */ void saveMove_init();
/* 8019B5A8 */ void saveMove_proc();
/* 8019B5F0 */ void saveClose_init();
/* 8019B5F4 */ void saveClose_proc();
/* 8019B7BC */ void deleteWait_init();
/* 8019B7C0 */ void deleteWait_proc();
/* 8019B7C4 */ void _draw();
/* 8019B864 */ void _delete();
};
struct dDlst_base_c {};
struct dDlst_list_c {
@@ -122,8 +93,6 @@ struct dDlst_Gameover_CAPTURE_c {
/* 8019C2CC */ ~dDlst_Gameover_CAPTURE_c();
};
struct JKRArchive {};
struct dDlst_GameOverScrnDraw_c {
/* 8019B940 */ dDlst_GameOverScrnDraw_c(JKRArchive*);
/* 8019BBFC */ ~dDlst_GameOverScrnDraw_c();
@@ -131,24 +100,6 @@ struct dDlst_GameOverScrnDraw_c {
/* 8019BCF4 */ void draw();
};
struct cXyz {};
struct ResTLUT {};
struct ResTIMG {};
struct JKRHeap {
/* 802CE5CC */ void freeAll();
/* 802CE784 */ void getTotalFreeSize();
};
struct JGeometry {
template <typename A1>
struct TBox2 {};
/* TBox2<f32> */
struct TBox2__template0 {};
};
struct JFWDisplay {
static u8 sManager[4];
};
@@ -254,38 +205,6 @@ extern "C" void setPriority__9J2DScreenFPCcUlP10JKRArchive();
extern "C" void draw__9J2DScreenFffPC14J2DGrafContext();
extern "C" void func_802FC800();
extern "C" void setString__10J2DTextBoxFPCce();
extern "C" void C_MTXOrtho();
extern "C" void GXSetVtxDesc();
extern "C" void GXClearVtxDesc();
extern "C" void GXSetVtxAttrFmt();
extern "C" void GXSetTexCoordGen2();
extern "C" void GXSetNumTexGens();
extern "C" void GXPixModeSync();
extern "C" void GXBegin();
extern "C" void GXSetCullMode();
extern "C" void GXSetTexCopySrc();
extern "C" void GXSetTexCopyDst();
extern "C" void GXCopyTex();
extern "C" void GXSetNumChans();
extern "C" void GXInitTexObj();
extern "C" void GXInitTexObjLOD();
extern "C" void GXLoadTexObj();
extern "C" void GXSetTevColorIn();
extern "C" void GXSetTevAlphaIn();
extern "C" void GXSetTevColorOp();
extern "C" void GXSetTevAlphaOp();
extern "C" void GXSetAlphaCompare();
extern "C" void GXSetTevOrder();
extern "C" void GXSetNumTevStages();
extern "C" void GXSetFog();
extern "C" void GXSetFogRangeAdj();
extern "C" void GXSetBlendMode();
extern "C" void GXSetZMode();
extern "C" void GXSetZCompLoc();
extern "C" void GXSetDither();
extern "C" void GXSetProjection();
extern "C" void GXLoadPosMtxImm();
extern "C" void GXSetCurrentMtx();
extern "C" void __register_global_object();
extern "C" void __ptmf_scall();
extern "C" void _savegpr_24();
@@ -297,7 +216,6 @@ extern "C" void _restgpr_29();
extern "C" void strcmp();
extern "C" extern u8 g_mDoMtx_identity[48 + 24 /* padding */];
extern "C" extern void* g_fopMsg_Method[5 + 1 /* padding */];
extern "C" extern void* g_fpcLf_Method[5 + 1 /* padding */];
extern "C" extern void* __vt__12dDlst_base_c[3];
extern "C" u8 saveBitLabels__16dSv_event_flag_c[1644 + 4 /* padding */];
extern "C" extern void* __vt__14mDoHIO_entry_c[3];
@@ -981,7 +899,7 @@ static asm void dGameover_Create(msg_class* param_0) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void d_GameOver_Create(u8 param_0) {
asm s32 d_GameOver_Create(u8 param_0) {
nofralloc
#include "asm/d/d_gameover/d_GameOver_Create__FUc.s"
}