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shieldD revolution OS mostly done (#2892)
* begin revolution sdk setup * wii rvl test * revo OS mostly done for shieldD
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@@ -90,10 +90,10 @@ struct OSRel {
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u32 addend;
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};
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#define R_REVOLUTION_NOP 201 // C9h current offset += OSRel.offset
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#define R_REVOLUTION_SECTION 202 // CAh current section = OSRel.section
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#define R_REVOLUTION_END 203 // CBh
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#define R_REVOLUTION_MRKREF 204 // CCh
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#define R_DOLPHIN_NOP 201 // C9h current offset += OSRel.offset
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#define R_DOLPHIN_SECTION 202 // CAh current section = OSRel.section
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#define R_DOLPHIN_END 203 // CBh
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#define R_DOLPHIN_MRKREF 204 // CCh
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void OSSetStringTable(void* stringTable);
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BOOL OSLink(OSModuleInfo* newModule, void* bss);
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