Merge remote-tracking branch 'origin/main' into tphd

# Conflicts:
#	CMakeLists.txt
#	extern/aurora
#	src/dusk/ui/prelaunch.cpp
#	src/dusk/ui/settings.cpp
This commit is contained in:
MelonSpeedruns
2026-05-14 09:15:35 -04:00
125 changed files with 6764 additions and 1297 deletions
+69 -4
View File
@@ -13,7 +13,7 @@ UserSettings g_userSettings = {
},
.audio = {
.masterVolume {"audio.masterVolume", 80},
.masterVolume {"audio.masterVolume", 60},
.mainMusicVolume {"audio.mainMusicVolume", 100},
.subMusicVolume {"audio.subMusicVolume", 100},
.soundEffectsVolume {"audio.soundEffectsVolume", 100},
@@ -52,6 +52,7 @@ UserSettings g_userSettings = {
.enableLinkDollRotation {"game.enableLinkDollRotation", false},
.enableAchievementToasts {"game.enableAchievementToasts", true},
.enableControllerToasts {"game.enableControllerToasts", true},
.enableDiscordPresence {"game.enableDiscordPresence", true},
// Graphics
.bloomMode {"game.bloomMode", BloomMode::Dusk},
@@ -62,6 +63,7 @@ UserSettings g_userSettings = {
.shadowResolutionMultiplier {"game.shadowResolutionMultiplier", 1},
.enableDepthOfField {"game.enableDepthOfField", true},
.enableMapBackground {"game.enableMapBackground", true},
.disableCutscenePillarboxing {"game.disableCutscenePillarboxing", false},
// Audio
.noLowHpSound {"game.noLowHpSound", false},
@@ -81,6 +83,8 @@ UserSettings g_userSettings = {
.freeCamera {"game.freeCamera", false},
.invertCameraXAxis {"game.invertCameraXAxis", false},
.invertCameraYAxis {"game.invertCameraYAxis", false},
.invertFirstPersonXAxis {"game.invertFirstPersonXAxis", false},
.invertFirstPersonYAxis {"game.invertFirstPersonYAxis", false},
.freeCameraSensitivity {"game.freeCameraSensitivity", 1.0f},
.debugFlyCam {"game.debugFlyCam", false},
.debugFlyCamLockEvents {"game.debugFlyCamLockEvents", true},
@@ -89,6 +93,7 @@ UserSettings g_userSettings = {
// Cheats
.infiniteHearts {"game.infiniteHearts", false},
.infiniteArrows {"game.infiniteArrows", false},
.infiniteSeeds {"game.infiniteSeeds", false},
.infiniteBombs {"game.infiniteBombs", false},
.infiniteOil {"game.infiniteOil", false},
.infiniteOxygen {"game.infiniteOxygen", false},
@@ -99,19 +104,25 @@ UserSettings g_userSettings = {
.alwaysGreatspin {"game.alwaysGreatspin", false},
.enableFastIronBoots {"game.enableFastIronBoots", false},
.canTransformAnywhere {"game.canTransformAnywhere", false},
.fastRoll {"game.fastRoll", false},
.fastSpinner {"game.fastSpinner", false},
.freeMagicArmor {"game.freeMagicArmor", false},
.invincibleEnemies {"game.invincibleEnemies", false},
// Technical
.restoreWiiGlitches {"game.restoreWiiGlitches", false},
// Controls
.enableTurboKeybind {"game.enableTurboKeybind", false},
.enableResetKeybind {"game.enableResetKeybind", false},
// Tools
.speedrunMode {"game.speedrunMode", false},
.liveSplitEnabled {"game.liveSplitEnabled", false},
.recordingMode {"game.recordingMode", false}
.showSpeedrunRTATimer {"game.showSpeedrunRTATimer", true},
.recordingMode {"game.recordingMode", false},
.showInputViewer {"game.showInputViewer", false},
.showInputViewerGyro {"game.showInputViewerGyro", false}
},
.backend = {
@@ -124,10 +135,37 @@ UserSettings g_userSettings = {
.skipPreLaunchUI {"backend.skipPreLaunchUI", false},
.showPipelineCompilation {"backend.showPipelineCompilation", false},
.wasPresetChosen {"backend.wasPresetChosen", false},
.enableCrashReporting {"backend.enableCrashReporting", true},
.checkForUpdates {"backend.checkForUpdates", true},
.cardFileType {"backend.cardFileType", static_cast<int>(CARD_GCIFOLDER)},
.enableAdvancedSettings {"backend.enableAdvancedSettings", false},
},
// Not sure if there's a better way to declare this
.actionBindings = {
.firstPersonCamera {
ActionBindConfigVar{"actionBindings.firstPersonCamera_port0", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.firstPersonCamera_port1", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.firstPersonCamera_port2", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.firstPersonCamera_port3", PAD_NATIVE_BUTTON_INVALID},
},
.callMidna {
ActionBindConfigVar{"actionBindings.callMidna_port0", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.callMidna_port1", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.callMidna_port2", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.callMidna_port3", PAD_NATIVE_BUTTON_INVALID},
},
.openDusklightMenu {
ActionBindConfigVar{"actionBindings.openDusklightMenu_port0", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.openDusklightMenu_port1", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.openDusklightMenu_port2", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.openDusklightMenu_port3", PAD_NATIVE_BUTTON_INVALID},
},
.turboSpeedButton {
ActionBindConfigVar{"actionBindings.turboButton_port0", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.turboButton_port1", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.turboButton_port2", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.turboButton_port3", PAD_NATIVE_BUTTON_INVALID},
},
}
};
@@ -174,9 +212,12 @@ void registerSettings() {
Register(g_userSettings.game.enableMirrorMode);
Register(g_userSettings.game.invertCameraXAxis);
Register(g_userSettings.game.invertCameraYAxis);
Register(g_userSettings.game.invertFirstPersonXAxis);
Register(g_userSettings.game.invertFirstPersonYAxis);
Register(g_userSettings.game.freeCameraSensitivity);
Register(g_userSettings.game.minimalHUD);
Register(g_userSettings.game.pauseOnFocusLost);
Register(g_userSettings.game.enableDiscordPresence);
Register(g_userSettings.game.bloomMode);
Register(g_userSettings.game.bloomMultiplier);
Register(g_userSettings.game.disableWaterRefraction);
@@ -184,8 +225,10 @@ void registerSettings() {
Register(g_userSettings.game.shadowResolutionMultiplier);
Register(g_userSettings.game.enableDepthOfField);
Register(g_userSettings.game.enableMapBackground);
Register(g_userSettings.game.disableCutscenePillarboxing);
Register(g_userSettings.game.enableFastIronBoots);
Register(g_userSettings.game.canTransformAnywhere);
Register(g_userSettings.game.fastRoll);
Register(g_userSettings.game.freeMagicArmor);
Register(g_userSettings.game.restoreWiiGlitches);
Register(g_userSettings.game.enableLinkDollRotation);
@@ -195,12 +238,17 @@ void registerSettings() {
Register(g_userSettings.game.noLowHpSound);
Register(g_userSettings.game.midnasLamentNonStop);
Register(g_userSettings.game.enableTurboKeybind);
Register(g_userSettings.game.enableResetKeybind);
Register(g_userSettings.game.speedrunMode);
Register(g_userSettings.game.liveSplitEnabled);
Register(g_userSettings.game.showSpeedrunRTATimer);
Register(g_userSettings.game.recordingMode);
Register(g_userSettings.game.showInputViewer);
Register(g_userSettings.game.showInputViewerGyro);
Register(g_userSettings.game.fastSpinner);
Register(g_userSettings.game.infiniteHearts);
Register(g_userSettings.game.infiniteArrows);
Register(g_userSettings.game.infiniteSeeds);
Register(g_userSettings.game.infiniteBombs);
Register(g_userSettings.game.infiniteOil);
Register(g_userSettings.game.infiniteOxygen);
@@ -209,6 +257,7 @@ void registerSettings() {
Register(g_userSettings.game.moonJump);
Register(g_userSettings.game.superClawshot);
Register(g_userSettings.game.alwaysGreatspin);
Register(g_userSettings.game.invincibleEnemies);
Register(g_userSettings.game.enableFrameInterpolation);
Register(g_userSettings.game.gyroMode);
Register(g_userSettings.game.enableGyroAim);
@@ -234,10 +283,26 @@ void registerSettings() {
Register(g_userSettings.backend.skipPreLaunchUI);
Register(g_userSettings.backend.showPipelineCompilation);
Register(g_userSettings.backend.wasPresetChosen);
Register(g_userSettings.backend.enableCrashReporting);
Register(g_userSettings.backend.checkForUpdates);
Register(g_userSettings.backend.cardFileType);
Register(g_userSettings.backend.enableAdvancedSettings);
Register(g_userSettings.actionBindings.firstPersonCamera[0]);
Register(g_userSettings.actionBindings.firstPersonCamera[1]);
Register(g_userSettings.actionBindings.firstPersonCamera[2]);
Register(g_userSettings.actionBindings.firstPersonCamera[3]);
Register(g_userSettings.actionBindings.callMidna[0]);
Register(g_userSettings.actionBindings.callMidna[1]);
Register(g_userSettings.actionBindings.callMidna[2]);
Register(g_userSettings.actionBindings.callMidna[3]);
Register(g_userSettings.actionBindings.openDusklightMenu[0]);
Register(g_userSettings.actionBindings.openDusklightMenu[1]);
Register(g_userSettings.actionBindings.openDusklightMenu[2]);
Register(g_userSettings.actionBindings.openDusklightMenu[3]);
Register(g_userSettings.actionBindings.turboSpeedButton[0]);
Register(g_userSettings.actionBindings.turboSpeedButton[1]);
Register(g_userSettings.actionBindings.turboSpeedButton[2]);
Register(g_userSettings.actionBindings.turboSpeedButton[3]);
}
// Transient settings