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k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)
* d_k_wmark / d_k_wpillar OK * make debug buildable / add assert functionality * add more fop actor enums * remove asm
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@@ -24,6 +24,7 @@ public:
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bool isActive() const { return field_0x00 != 0; }
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JUtility::TColor getCharColor() const { return mCharColor; }
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void changeFrameBuffer(void *param_0) { changeFrameBuffer(param_0, mFrameBufferWidth, mFrameBufferHeight); }
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void* getFrameBuffer() { return field_0x00; }
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static JUTDirectPrint* getManager() { return sDirectPrint; }
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