mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-13 05:49:21 -04:00
More debug fixes for 99% TUs (#3122)
* d_a_e_hp debug code 100% * d_a_npc_chin debug improvements * d_a_npc_du debug code 100% * d_a_npc_cdn3 debug code 100% * d_a_e_rdy GCN symbol fixes * d_a_kago debug code 100% * d_a_e_oc debug code 100% * d_a_e_yr debug code almost matching * d_a_e_bg debug code 100% * d_a_ykgr debug code 100% * d_a_tag_hjump debug data fixes * d_a_tag_attack_item debug data fixes * d_a_e_df debug code 100% * d_a_e_sh debug code 100% * d_a_L7op_demo_dr debug code 100% * d_a_L7low_dr debug code 100% * d_a_e_sm2 debug code 100% * d_a_movie_player debug code 100% * d_a_e_st debug code 100% * d_a_npc_aru debug code 100% * d_a_e_yg debug code 100% * d_a_door_spiral debug code 100% * d_a_bg debug code 100% (still has .data issues) * d_a_e_dn debug code 100% * d_a_tag_attention debug code 100% * d_a_e_bd debug code 100% * d_a_tag_camera debug .rodata fix * d_a_obj_movebox debug code 100% (array dtors are mismapped) * d_a_mg_rod debug improvements * d_a_e_rd debug symbol fixes
This commit is contained in:
+245
-151
@@ -17,12 +17,6 @@
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#include "d/actor/d_a_player.h"
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#include "d/d_path.h"
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#define ATTR_F32(x) (*((f32*)&attr().x))
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#define ATTR_S16(x) (*((s16*)&attr().x))
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// There are a lot of attr() problems in debug,
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// they seem to be fixed by casting, like `((daObjMovebox::Attr_c*)&attr())->field`
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// but sometimes breaks in release
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#if DEBUG
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const char* const daObjMovebox::Hio_c::M_name[8] = {
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"押引・木・1.5m", // Push-pull type, wood, 1.5m
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@@ -36,36 +30,6 @@ const char* const daObjMovebox::Hio_c::M_name[8] = {
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};
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#endif
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const daObjMovebox::BgcSrc_c daObjMovebox::Bgc_c::M_lin5[] = {
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{0.0f, 0.0f, 0.0f, 0.0f}, {-0.5f, -0.5f, 1.0f, 1.0f}, {0.5f, -0.5f, -1.0f, 1.0f},
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{0.5f, 0.5f, -1.0f, -1.0f}, {-0.5f, 0.5f, 1.0f, -1.0f},
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};
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const daObjMovebox::BgcSrc_c daObjMovebox::Bgc_c::M_lin20[] = {
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{0.0f, 0.0f, 0.0f, 0.0f}, {-0.25f, -0.25f, 0.0f, 0.0f}, {-0.5f, -0.5f, 1.0f, 1.0f},
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{0.0f, -0.5f, -1.0f, 1.0f}, {0.0f, 0.0f, -1.0f, -1.0f}, {-0.5f, 0.0f, 1.0f, -1.0f},
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{0.25f, -0.25f, 0.0f, 0.0f}, {0.0f, -0.5f, 1.0f, 1.0f}, {0.5f, -0.5f, -1.0f, 1.0f},
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{0.5f, 0.0f, -1.0f, -1.0f}, {0.0f, 0.0f, 1.0f, -1.0f}, {0.25f, 0.25f, 0.0f, 0.0f},
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{0.0f, 0.0f, 1.0f, 1.0f}, {0.5f, 0.0f, -1.0f, 1.0f}, {0.5f, 0.5f, -1.0f, -1.0f},
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{0.0f, 0.5f, 1.0f, -1.0f}, {-0.25f, 0.25f, 0.0f, 0.0f}, {-0.5f, 0.0f, 1.0f, 1.0f},
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{0.0f, 0.0f, -1.0f, 1.0f}, {0.0f, 0.5f, -1.0f, -1.0f}, {-0.5f, 0.5f, 1.0f, -1.0f},
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{-0.75f, 0.25f, 0.0f, 0.0f}, {-0.75f, -0.25f, 0.0f, 0.0f},
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};
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daObjMovebox::Bgc_c::Bgc_c() {
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for (int i = 0; i < 23; i++) {
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field_0x0[i] = 0.0f;
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field_0x64[i] = cXyz::Zero;
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}
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field_0x5c = 0xFFFFFFFF;
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field_0x178 = 0xFFFFFFFF;
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field_0x17c = FLT_MAX;
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field_0x60 = 0.0f;
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mState = STATE_0_e;
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}
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#if DEBUG
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namespace daObjMovebox {
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namespace {
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@@ -135,13 +99,42 @@ void daObjMovebox::Hio_c::genMessage(JORMContext* context) {
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#endif
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const daObjMovebox::BgcSrc_c daObjMovebox::Bgc_c::M_lin5[] = {
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{0.0f, 0.0f, 0.0f, 0.0f}, {-0.5f, -0.5f, 1.0f, 1.0f}, {0.5f, -0.5f, -1.0f, 1.0f},
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{0.5f, 0.5f, -1.0f, -1.0f}, {-0.5f, 0.5f, 1.0f, -1.0f},
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};
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const daObjMovebox::BgcSrc_c daObjMovebox::Bgc_c::M_lin20[] = {
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{0.0f, 0.0f, 0.0f, 0.0f}, {-0.25f, -0.25f, 0.0f, 0.0f}, {-0.5f, -0.5f, 1.0f, 1.0f},
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{0.0f, -0.5f, -1.0f, 1.0f}, {0.0f, 0.0f, -1.0f, -1.0f}, {-0.5f, 0.0f, 1.0f, -1.0f},
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{0.25f, -0.25f, 0.0f, 0.0f}, {0.0f, -0.5f, 1.0f, 1.0f}, {0.5f, -0.5f, -1.0f, 1.0f},
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{0.5f, 0.0f, -1.0f, -1.0f}, {0.0f, 0.0f, 1.0f, -1.0f}, {0.25f, 0.25f, 0.0f, 0.0f},
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{0.0f, 0.0f, 1.0f, 1.0f}, {0.5f, 0.0f, -1.0f, 1.0f}, {0.5f, 0.5f, -1.0f, -1.0f},
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{0.0f, 0.5f, 1.0f, -1.0f}, {-0.25f, 0.25f, 0.0f, 0.0f}, {-0.5f, 0.0f, 1.0f, 1.0f},
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{0.0f, 0.0f, -1.0f, 1.0f}, {0.0f, 0.5f, -1.0f, -1.0f}, {-0.5f, 0.5f, 1.0f, -1.0f},
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{-0.75f, 0.25f, 0.0f, 0.0f}, {-0.75f, -0.25f, 0.0f, 0.0f},
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};
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daObjMovebox::Bgc_c::Bgc_c() {
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for (int i = 0; i < 23; i++) {
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field_0x0[i] = 0.0f;
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field_0x64[i] = cXyz::Zero;
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}
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field_0x5c = 0xFFFFFFFF;
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field_0x178 = 0xFFFFFFFF;
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field_0x17c = FLT_MAX;
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field_0x60 = 0.0f;
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mState = STATE_0_e;
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}
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dBgS_ObjGndChk daObjMovebox::Bgc_c::M_gnd_work[23];
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void daObjMovebox::Bgc_c::gnd_pos(const daObjMovebox::Act_c* i_actor,
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const daObjMovebox::BgcSrc_c* i_bgcSrc, int i_checkNum,
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f32 param_3) {
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cXyz sp50;
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cXyz sp5C;
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cXyz sp20;
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cXyz sp14;
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f32 var_f31 = -G_CM3D_F_INF;
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mDoMtx_stack_c::transS(i_actor->current.pos);
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@@ -149,15 +142,15 @@ void daObjMovebox::Bgc_c::gnd_pos(const daObjMovebox::Act_c* i_actor,
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field_0x5c = -1;
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for (int i = 0; i < i_checkNum; i++, i_bgcSrc++) {
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sp50.set(i_bgcSrc->field_0xc + i_bgcSrc->field_0x4 * i_actor->attr().field_0x70, param_3,
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sp20.set(i_bgcSrc->field_0xc + i_bgcSrc->field_0x4 * i_actor->attr().mScaleXZ, param_3,
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i_bgcSrc->field_0x8 + i_bgcSrc->field_0x0 * i_actor->attr().field_0x78);
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mDoMtx_stack_c::multVec(&sp50, &sp5C);
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M_gnd_work[i].SetPos(&sp5C);
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mDoMtx_stack_c::multVec(&sp20, &sp14);
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M_gnd_work[i].SetPos(&sp14);
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M_gnd_work[i].SetActorPid(i_actor->base.base.id);
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field_0x0[i] = dComIfG_Bgsp().GroundCross(&M_gnd_work[i]);
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#if DEBUG
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L_gnd_start[i_actor->mType][i].set(sp50);
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L_gnd_start[i_actor->mType][i].set(sp14);
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L_gnd_flag[i_actor->mType][i] = 1;
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#endif
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if (field_0x0[i] > var_f31) {
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@@ -222,9 +215,9 @@ void daObjMovebox::Bgc_c::wall_pos(daObjMovebox::Act_c const* i_actor,
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mDoMtx_stack_c::YrotS(sp8C);
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mDoMtx_stack_c::transM(sp60);
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mDoMtx_stack_c::scaleM(i_actor->attr().field_0x70,
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i_actor->attr().field_0x64,
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i_actor->attr().field_0x70);
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mDoMtx_stack_c::scaleM(i_actor->attr().mScaleXZ,
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i_actor->attr().mScaleY,
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i_actor->attr().mScaleXZ);
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mDoMtx_stack_c::transM(0.0f, 0.5f, 0.0f);
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mDoMtx_stack_c::XrotM(0x4000);
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@@ -261,8 +254,8 @@ void daObjMovebox::Bgc_c::proc_vertical(daObjMovebox::Act_c* i_actor) {
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State_e var_r29 = mState;
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mState = STATE_0_e;
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gnd_pos(i_actor, i_actor->attr().field_0x9e ? M_lin20 : M_lin5,
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i_actor->attr().field_0x9e ? 21 : 5, 100.0f);
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gnd_pos(i_actor, i_actor->attr().mUseLargeGrid ? M_lin20 : M_lin5,
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i_actor->attr().mUseLargeGrid ? 21 : 5, 100.0f);
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if (field_0x5c >= 0 && field_0x0[field_0x5c] > i_actor->current.pos.y) {
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i_actor->current.pos.y = field_0x0[field_0x5c];
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@@ -305,6 +298,7 @@ bool daObjMovebox::Bgc_c::chk_wall_pre(daObjMovebox::Act_c const* i_actor,
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bool daObjMovebox::Bgc_c::chk_wall_touch(daObjMovebox::Act_c const* i_actor,
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daObjMovebox::BgcSrc_c const* i_bgcSrc, s16 param_2) {
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static dBgS_ObjLinChk touch_work;
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static const f32 bgc_add = 10.0f;
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const s16 sp8C = i_actor->home.angle.y + param_2;
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@@ -318,7 +312,7 @@ bool daObjMovebox::Bgc_c::chk_wall_touch(daObjMovebox::Act_c const* i_actor,
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mDoMtx_stack_c::XrotM(0x4000);
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sp50.set(i_bgcSrc->field_0xc, 0.0f, i_bgcSrc->field_0x8);
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mDoMtx_stack_c::multVec(&cXyz::BaseY, &sp68);
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sp68 *= i_actor->attr().field_0x70 * 0.5f + 10.0f;
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sp68 *= i_actor->attr().mScaleXZ * 0.5f + 10.0f;
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mDoMtx_stack_c::XrotM(0x4000);
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sp50.set(i_bgcSrc->field_0xc, 0.0f, i_bgcSrc->field_0x8);
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@@ -326,10 +320,10 @@ bool daObjMovebox::Bgc_c::chk_wall_touch(daObjMovebox::Act_c const* i_actor,
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mDoMtx_stack_c::YrotS(sp8C);
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mDoMtx_stack_c::transM(sp5C);
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mDoMtx_stack_c::scaleM(i_actor->attr().field_0x70,
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i_actor->attr().field_0x64,
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i_actor->attr().field_0x70);
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mDoMtx_stack_c::scaleM(i_actor->attr().mScaleXZ,
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i_actor->attr().mScaleY,
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i_actor->attr().mScaleXZ);
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mDoMtx_stack_c::transM(0.0f, 0.5f, 0.0f);
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mDoMtx_stack_c::XrotM(0x4000);
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@@ -436,77 +430,179 @@ const dCcD_SrcCyl daObjMovebox::Act_c::M_cyl_src = {
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}
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};
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// __declspec(section ".rodata")
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const daObjMovebox::Attr_c daObjMovebox::Act_c::M_attr[8] = {
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{
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0x6, 0xE, 0xA, 0x6, 0xE, 0xA, 75.0f, 90.0f,
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-3.0f, 0.005f, 0.001f, 0.0f, 1.8f, 3.9f, -0.39f, -0.2f,
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0.02f, 1000, 0.04f, 0.013f, 0.15f, 0.1f, 0.1f, 0.06f,
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0.075f, 4, 7, 0xC00, 150.0f, 150.0f, 0.0066666668f, 150.0f,
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0.0066666668f, 150.0f, 0x8013C, 0x8013D, 0x80151, 0x8002A, 0x8002D, {-90, -1},
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{-90, 90}, {151, 90}, 0, 0, 0,
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// Timing
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6, 14, 10, 6, 14, 10,
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// Misc
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75.0f, 90.0f, -3.0f, 0.005f, 0.001f, 0.0f, 1.8f, 3.9f, -0.39f, -0.2f,
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// Water
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0.02f, 1000, 0.04f, 0.013f,
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// Tilt
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0.15f, 0.1f, 0.1f, 0.06f, 0.075f,
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// Scales/Limits
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4, 7, 0xC00,
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150.0f, 150.0f, 1.0f / 150.0f, 150.0f, 1.0f / 150.0f, 150.0f,
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// Sound effects
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Z2SE_OBJ_MOVE_WBLOCK, Z2SE_OBJ_MOVE_WBLOCK_LIMIT, Z2SE_OBJ_WBOX_FALL_NORMAL,
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Z2SE_OBJ_FALL_WATER_M, JA_SE_OBJ_FALL_MAGMA_M,
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// Cull
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{-90, -1, -90, 90, 151, 90},
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// Flags
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false, false, false
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},
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{
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0x8, 0x13, 0xD, 0x8, 0x13, 0xD, 75.0f, 90.0f,
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-5.0f, 0.005f, 0.001f, 0.0f, 1.8f, 4.5f, -0.5f, -0.2f,
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0.02f, 1000, 0.04f, 0.013f, 0.15f, 0.1f, 0.1f, 0.06f,
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0.075f, 4, 7, 0xC00, 150.0f, 150.0f, 0.0066666668f, 150.0f,
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0.0066666668f, 150.0f, 0x20038, 0x20039, 0x8002F, 0x8002B, 0x8002E, {-90, -1},
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{-90, 90}, {151, 90}, 0, 0, 0,
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// Timing
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8, 19, 13, 8, 19, 13,
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// Misc
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75.0f, 90.0f, -5.0f, 0.005f, 0.001f, 0.0f, 1.8f, 4.5f, -0.5f, -0.2f,
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// Water
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0.02f, 1000, 0.04f, 0.013f,
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// Tilt
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0.15f, 0.1f, 0.1f, 0.06f, 0.075f,
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// Scales/Limits
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4, 7, 0xC00,
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150.0f, 150.0f, 1.0f / 150.0f, 150.0f, 1.0f / 150.0f, 150.0f,
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// Sound effects
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JA_SE_LK_MOVE_ROCK, JA_SE_LK_MOVE_ROCK_LIMIT, JA_SE_OBJ_BLOCK_FALL_NORMAL,
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Z2SE_OBJ_FALL_WATER_L, JA_SE_OBJ_FALL_MAGMA_L,
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// Cull
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{-90, -1, -90, 90, 151, 90},
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// Flags
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false, false, false
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},
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{
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0x8, 0x13, 0xD, 0x8, 0x13, 0xD, 50.0f, 110.0f, -5.0f,
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0.005f, 0.001f, 0.0f, 1.8f, 4.5f, -0.5f, -0.2f, 0.02f, 1000,
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0.04f, 0.013f, 0.15f, 0.1f, 0.1f, 0.06f, 0.075f, 4, 7,
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0x1000, 200.0f, 200.0f, 0.005f, 200.0f, 0.005f, 200.0f, 0x80154, 0x80155,
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0x8002F, 0x8002B, 0x8002E, {-110, -1}, {-110, 110}, {210, 110}, 0, 1, 0,
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// Timing
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8, 19, 13, 8, 19, 13,
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// Misc
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50.0f, 110.0f, -5.0f, 0.005f, 0.001f, 0.0f, 1.8f, 4.5f, -0.5f, -0.2f,
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// Water
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0.02f, 1000, 0.04f, 0.013f,
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// Tilt
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0.15f, 0.1f, 0.1f, 0.06f, 0.075f,
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// Scales/Limits
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4, 7, 0x1000,
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200.0f, 200.0f, 1 / 200.0f, 200.0f, 1.0f / 200.0f, 200.0f,
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// Sound effects
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Z2SE_OBJ_MOVE_ROCK, Z2SE_OBJ_MOVE_ROCK_LIMIT, JA_SE_OBJ_BLOCK_FALL_NORMAL,
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Z2SE_OBJ_FALL_WATER_L, JA_SE_OBJ_FALL_MAGMA_L,
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// Cull
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{-110, -1, -110, 110, 210, 110},
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// Flags
|
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false, true, false
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},
|
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{
|
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0x8, 0x13, 0xD, 0x8, 0x13, 0xD, 75.0f, 180.0f,
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-5.0f, 0.005f, 0.001f, 0.0f, 1.8f, 4.5f, -0.5f, -0.2f,
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0.02f, 1000, 0.04f, 0.013f, 0.15f, 0.1f, 0.1f, 0.06f,
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0.075f, 4, 7, 0xC00, 300.0f, 300.0f, 0.0033333334f, 300.0f,
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0.0033333334f, 300.0f, 0x20038, 0x20039, 0x8002F, 0x8002B, 0x8002E, {-180, -1},
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{-180, 180}, {310, 180}, 0, 0, 0,
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// Timing
|
||||
8, 19, 13, 8, 19, 13,
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// Misc
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75.0f, 180.0f, -5.0f, 0.005f, 0.001f, 0.0f, 1.8f, 4.5f, -0.5f, -0.2f,
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// Water
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0.02f, 1000, 0.04f, 0.013f,
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// Tilt
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0.15f, 0.1f, 0.1f, 0.06f, 0.075f,
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// Scales/Limits
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4, 7, 0xC00,
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300.0f, 300.0f, 1.0f / 300.0f, 300.0f, 1.0f / 300.0f, 300.0f,
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// Sound effects
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JA_SE_LK_MOVE_ROCK, JA_SE_LK_MOVE_ROCK_LIMIT, JA_SE_OBJ_BLOCK_FALL_NORMAL,
|
||||
Z2SE_OBJ_FALL_WATER_L, JA_SE_OBJ_FALL_MAGMA_L,
|
||||
// Cull
|
||||
{-180, -1, -180, 180, 310, 180},
|
||||
// Flags
|
||||
false, false, false
|
||||
},
|
||||
{
|
||||
0x8, 0x13, 0xD, 0x8, 0x13, 0xD, 75.0f, 180.0f,
|
||||
-5.0f, 0.005f, 0.001f, 0.0f, 1.8f, 4.5f, -0.5f, -0.2f,
|
||||
0.02f, 1000, 0.04f, 0.013f, 0.15f, 0.1f, 0.1f, 0.06f,
|
||||
0.075f, 4, 7, 0x2670, 300.0f, 300.0f, 0.0033333334f, 300.0f,
|
||||
0.0033333334f, 300.0f, 0x20038, 0x20039, 0x8002F, 0x8002B, 0x8002E, {-180, -1},
|
||||
{-180, 180}, {310, 180}, 0, 0, 0,
|
||||
// Timing
|
||||
8, 19, 13, 8, 19, 13,
|
||||
// Misc
|
||||
75.0f, 180.0f, -5.0f, 0.005f, 0.001f, 0.0f, 1.8f, 4.5f, -0.5f, -0.2f,
|
||||
// Water
|
||||
0.02f, 1000, 0.04f, 0.013f,
|
||||
// Tilt
|
||||
0.15f, 0.1f, 0.1f, 0.06f, 0.075f,
|
||||
// Scales/Limits
|
||||
4, 7, 0x2670,
|
||||
300.0f, 300.0f, 1.0f / 300.0f, 300.0f, 1.0f / 300.0f, 300.0f,
|
||||
// Sound effects
|
||||
JA_SE_LK_MOVE_ROCK, JA_SE_LK_MOVE_ROCK_LIMIT, JA_SE_OBJ_BLOCK_FALL_NORMAL,
|
||||
Z2SE_OBJ_FALL_WATER_L, JA_SE_OBJ_FALL_MAGMA_L,
|
||||
// Cull
|
||||
{-180, -1, -180, 180, 310, 180},
|
||||
// Flags
|
||||
false, false, false
|
||||
},
|
||||
{
|
||||
0x8, 0x13, 0xD, 0x8, 0x13, 0xD, 75.0f, 90.0f,
|
||||
-5.0f, 0.005f, 0.001f, 0.0f, 1.8f, 4.5f, -0.5f, -0.2f,
|
||||
0.02f, 1000, 0.04f, 0.013f, 0.15f, 0.1f, 0.1f, 0.06f,
|
||||
0.075f, 4, 7, 0xC00, 150.0f, 150.0f, 0.0066666668f, 150.0f,
|
||||
0.0066666668f, 150.0f, 0x20038, 0x20039, 0x8002F, 0x8002B, 0x8002E, {-90, -1},
|
||||
{-90, 90}, {360, 90}, 0, 0, 0,
|
||||
// Timing
|
||||
8, 19, 13, 8, 19, 13,
|
||||
// Misc
|
||||
75.0f, 90.0f, -5.0f, 0.005f, 0.001f, 0.0f, 1.8f, 4.5f, -0.5f, -0.2f,
|
||||
// Water
|
||||
0.02f, 1000, 0.04f, 0.013f,
|
||||
// Tilt
|
||||
0.15f, 0.1f, 0.1f, 0.06f, 0.075f,
|
||||
// Scales/Limits
|
||||
4, 7, 0xC00,
|
||||
150.0f, 150.0f, 1.0f / 150.0f, 150.0f, 1.0f / 150.0f, 150.0f,
|
||||
// Sound effects
|
||||
JA_SE_LK_MOVE_ROCK, JA_SE_LK_MOVE_ROCK_LIMIT, JA_SE_OBJ_BLOCK_FALL_NORMAL,
|
||||
Z2SE_OBJ_FALL_WATER_L, JA_SE_OBJ_FALL_MAGMA_L,
|
||||
// Cull
|
||||
{-90, -1, -90, 90, 360, 90},
|
||||
// Flags
|
||||
false, false, false
|
||||
},
|
||||
{
|
||||
0x8, 0x13, 0xD, 0x8, 0x13, 0xD, 50.0f, 90.0f, -3.0f,
|
||||
0.005f, 0.001f, 0.0f, 1.8f, 3.9f, -0.39f, -0.2f, 0.02f, 1000,
|
||||
0.04f, 0.013f, 0.15f, 0.1f, 0.1f, 0.06f, 0.075f, 4, 7,
|
||||
0x1620, 200.0f, 200.0f, 0.005f, 230.0f, 0.0043478259f, 100.0f, 0x8013C, 0x8013D,
|
||||
0x80151, 0x8002A, 0x8002D, {-130, -10}, {-60, 130}, {210, 60}, 0, 1, 0,
|
||||
// Timing
|
||||
8, 19, 13, 8, 19, 13,
|
||||
// Misc
|
||||
50.0f, 90.0f, -3.0f, 0.005f, 0.001f, 0.0f, 1.8f, 3.9f, -0.39f, -0.2f,
|
||||
// Water
|
||||
0.02f, 1000, 0.04f, 0.013f,
|
||||
// Tilt
|
||||
0.15f, 0.1f, 0.1f, 0.06f, 0.075f,
|
||||
// Scales/Limits
|
||||
4, 7, 0x1620,
|
||||
200.0f, 200.0f, 1 / 200.0f, 230.0f, 1.0f / 230.0f, 100.0f,
|
||||
// Sound effects
|
||||
Z2SE_OBJ_MOVE_WBLOCK, Z2SE_OBJ_MOVE_WBLOCK_LIMIT, Z2SE_OBJ_WBOX_FALL_NORMAL,
|
||||
Z2SE_OBJ_FALL_WATER_M, JA_SE_OBJ_FALL_MAGMA_M,
|
||||
// Cull
|
||||
{-130, -10, -60, 130, 210, 60},
|
||||
// Flags
|
||||
false, true, false
|
||||
},
|
||||
{
|
||||
0x4, 0x4, 0x14, 0x4, 0x4, 0x14, 75.0f, 90.0f,
|
||||
-3.0f, 0.005f, 0.001f, 0.0f, 1.8f, 3.9f, -0.39f, -0.2f,
|
||||
0.02f, 1000, 0.04f, 0.013f, 0.15f, 0.1f, 0.1f, 0.06f,
|
||||
0.075f, 4, 7, 0x1620, 150.0f, 150.0f, 0.0066666668f, 150.0f,
|
||||
0.0066666668f, 150.0f, 0x8013C, 0x8013D, 0x80151, 0x8002A, 0x8002D, {-90, -1},
|
||||
{-90, 90}, {151, 90}, 0, 0, 0,
|
||||
// Timing
|
||||
4, 4, 20, 4, 4, 20,
|
||||
// Misc
|
||||
75.0f, 90.0f, -3.0f, 0.005f, 0.001f, 0.0f, 1.8f, 3.9f, -0.39f, -0.2f,
|
||||
// Water
|
||||
0.02f, 1000, 0.04f, 0.013f,
|
||||
// Tilt
|
||||
0.15f, 0.1f, 0.1f, 0.06f, 0.075f,
|
||||
// Scales/Limits
|
||||
4, 7, 0x1620,
|
||||
150.0f, 150.0f, 1.0f / 150.0f, 150.0f, 1.0f / 150.0f, 150.0f,
|
||||
// Sound effects
|
||||
Z2SE_OBJ_MOVE_WBLOCK, Z2SE_OBJ_MOVE_WBLOCK_LIMIT, Z2SE_OBJ_WBOX_FALL_NORMAL,
|
||||
Z2SE_OBJ_FALL_WATER_M, JA_SE_OBJ_FALL_MAGMA_M,
|
||||
// Cull
|
||||
{-90, -1, -90, 90, 151, 90},
|
||||
// Flags
|
||||
false, false, false
|
||||
},
|
||||
};
|
||||
|
||||
const inline daObjMovebox::Attr_c& daObjMovebox::Act_c::attr() const {
|
||||
#if DEBUG
|
||||
return daObjMovebox::Act_c::M_hio[mType].mAttr;
|
||||
// see comment in header
|
||||
#if PLATFORM_GCN
|
||||
inline const daObjMovebox::Attr_c& daObjMovebox::Act_c::attr() const {
|
||||
#else
|
||||
return M_attr[mType];
|
||||
inline daObjMovebox::Attr_c& daObjMovebox::Act_c::attr() const {
|
||||
#endif
|
||||
#if DEBUG
|
||||
return M_hio[mType].mAttr;
|
||||
#else
|
||||
return const_cast<daObjMovebox::Attr_c&>(M_attr[mType]);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -630,9 +726,9 @@ void daObjMovebox::Act_c::path_save() {
|
||||
int daObjMovebox::Act_c::CreateHeap() {
|
||||
BOOL var_r29 = true;
|
||||
|
||||
if (attr().field_0x58 >= 0) {
|
||||
if (attr().mModelResIdx >= 0) {
|
||||
J3DModelData* modelData =
|
||||
(J3DModelData*)dComIfG_getObjectRes(M_arcname[mType], attr().field_0x58);
|
||||
(J3DModelData*)dComIfG_getObjectRes(M_arcname[mType], attr().mModelResIdx);
|
||||
JUT_ASSERT(1403, modelData != NULL);
|
||||
|
||||
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
|
||||
@@ -662,14 +758,14 @@ void daObjMovebox::Act_c::RideCallBack(dBgW* i_bgw, fopAc_ac_c* i_actor, fopAc_a
|
||||
|
||||
if (fopAcM_GetProfName(i_rideActor) == fpcNm_ALINK_e) {
|
||||
var_f30 = a_this->attr().mPlayerGravity;
|
||||
var_f27 = a_this->attr().field_0x74 * a_this->attr().mPlayerTiltPower;
|
||||
var_f27 = a_this->attr().mTiltForceScale * a_this->attr().mPlayerTiltPower;
|
||||
} else {
|
||||
var_f30 = a_this->attr().mMiscGravity;
|
||||
var_f27 = a_this->attr().field_0x74 * a_this->attr().mMiscTiltPower;
|
||||
var_f27 = a_this->attr().mTiltForceScale * a_this->attr().mMiscTiltPower;
|
||||
}
|
||||
|
||||
var_f31 = 1.0f - (JMAFastSqrt(var_f29 * var_f29 + var_f28 * var_f28) *
|
||||
a_this->attr().field_0x74);
|
||||
a_this->attr().mTiltForceScale);
|
||||
var_f31 = (var_f31 * 0.9f) + 0.1f;
|
||||
if (var_f31 < 0.0f) {
|
||||
var_f31 = 0.0f;
|
||||
@@ -698,26 +794,28 @@ enum MOVE_DIR {
|
||||
};
|
||||
|
||||
fopAc_ac_c* daObjMovebox::Act_c::PPCallBack(fopAc_ac_c* i_bgActor, fopAc_ac_c* i_pushActor,
|
||||
s16 i_angle, dBgW_Base::PushPullLabel pp_label) {
|
||||
s16 i_angle, dBgW_Base::PushPullLabel i_pp_label) {
|
||||
UNUSED(i_pushActor);
|
||||
|
||||
dBgW::PushPullLabel var_r26 = cLib_checkBit<dBgW::PushPullLabel>(
|
||||
pp_label, (dBgW::PushPullLabel)(dBgW::PPLABEL_PUSH | dBgW::PPLABEL_PULL));
|
||||
static const int pp_field = 3;
|
||||
|
||||
dBgW::PushPullLabel pp_label = cLib_checkBit<dBgW::PushPullLabel>(
|
||||
i_pp_label, (dBgW::PushPullLabel)(dBgW::PPLABEL_PUSH | dBgW::PPLABEL_PULL));
|
||||
Act_c* a_this = (Act_c*)i_bgActor;
|
||||
|
||||
bool sp_e =
|
||||
a_this->attr().field_0x9e ?
|
||||
(cLib_checkBit<dBgW::PushPullLabel>(pp_label, dBgW::PPLABEL_HEAVY) ? true : false) :
|
||||
a_this->attr().mUseLargeGrid ?
|
||||
(cLib_checkBit<dBgW::PushPullLabel>(i_pp_label, dBgW::PPLABEL_HEAVY) ? true : false) :
|
||||
true;
|
||||
|
||||
if (var_r26 && sp_e) {
|
||||
if (pp_label && sp_e) {
|
||||
s16 sp10 =
|
||||
cLib_checkBit<dBgW::PushPullLabel>(var_r26, dBgW::PPLABEL_PULL) ? i_angle - 0x8000 : i_angle;
|
||||
cLib_checkBit<dBgW::PushPullLabel>(pp_label, dBgW::PPLABEL_PULL) ? i_angle - 0x8000 : i_angle;
|
||||
s16 dir = sp10 - a_this->home.angle.y;
|
||||
|
||||
JUT_ASSERT(1499, pp_label != pp_field);
|
||||
|
||||
a_this->mPPLabel = pp_label;
|
||||
a_this->mPPLabel = i_pp_label;
|
||||
int move_dir;
|
||||
if (dir >= -0x2000 && dir < 0x2000) {
|
||||
move_dir = DIR_SOUTH;
|
||||
@@ -778,10 +876,10 @@ int daObjMovebox::Act_c::Create() {
|
||||
|
||||
fopAcM_SetMtx(this, mBgMtx);
|
||||
|
||||
fopAcM_setCullSizeBox(this, attr().mCullX.min, attr().mCullX.max, attr().mCullY.min,
|
||||
attr().mCullY.max, attr().mCullZ.min, attr().mCullZ.max);
|
||||
fopAcM_setCullSizeBox(this, attr().mCull.xMin, attr().mCull.xMax, attr().mCull.yMin,
|
||||
attr().mCull.yMax, attr().mCull.zMin, attr().mCull.zMax);
|
||||
fopAcM_SetSpeedF(this, 0.0f);
|
||||
fopAcM_SetGravity(this, ATTR_F32(mGravity));
|
||||
fopAcM_SetGravity(this, attr().mGravity);
|
||||
fopAcM_posMoveF(this, NULL);
|
||||
|
||||
mBgc.proc_vertical(this);
|
||||
@@ -820,17 +918,13 @@ int daObjMovebox::Act_c::Create() {
|
||||
void daObjMovebox::Act_c::afl_sway() {
|
||||
bool var_r22;
|
||||
bool var_r21;
|
||||
|
||||
|
||||
f32 var_f31 = field_0x8c0 * field_0x8c0 + field_0x8c4 * field_0x8c4;
|
||||
f32 var_f29 = attr().mMaxTiltPower * attr().mMaxTiltPower;
|
||||
|
||||
const BgcSrc_c* pbgc;
|
||||
if (attr().field_0x9e) {
|
||||
pbgc = mBgc.M_lin20;
|
||||
} else {
|
||||
pbgc = mBgc.M_lin5;
|
||||
}
|
||||
s32 check_num = attr().field_0x9e ? 21 : 5;
|
||||
//TODO: possible fakematch, the const_cast is very suspicious
|
||||
BgcSrc_c* pbgc = const_cast<BgcSrc_c*>(attr().mUseLargeGrid ? mBgc.M_lin20 : mBgc.M_lin5);
|
||||
s32 check_num = attr().mUseLargeGrid ? 21 : 5;
|
||||
|
||||
var_r22 = mBgc.chk_wall_touch2(this, pbgc, check_num, M_dir_base[0]) ||
|
||||
mBgc.chk_wall_touch2(this, pbgc, check_num, M_dir_base[2]);
|
||||
@@ -900,8 +994,8 @@ int daObjMovebox::Act_c::check_to_walk() {
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (field_0x8f0[i] >= (s16)var_r28) {
|
||||
const BgcSrc_c* pbgc = attr().field_0x9e ? mBgc.M_lin20 : mBgc.M_lin5;
|
||||
int check_num = attr().field_0x9e ? 21 : 5;
|
||||
const BgcSrc_c* pbgc = attr().mUseLargeGrid ? mBgc.M_lin20 : mBgc.M_lin5;
|
||||
int check_num = attr().mUseLargeGrid ? 21 : 5;
|
||||
|
||||
if (!mBgc.chk_wall_pre(this, pbgc, check_num, M_dir_base[i])) {
|
||||
var_r27 = i;
|
||||
@@ -950,7 +1044,7 @@ void daObjMovebox::Act_c::eff_smoke_slip_start() {
|
||||
|
||||
void daObjMovebox::Act_c::mode_wait_init() {
|
||||
fopAcM_SetSpeedF(this, 0.0f);
|
||||
fopAcM_SetGravity(this, ATTR_F32(mGravity));
|
||||
fopAcM_SetGravity(this, attr().mGravity);
|
||||
mpBgW->SetCrrFunc(dBgS_MoveBGProc_Trans);
|
||||
clr_moment_cnt();
|
||||
field_0x8e8 = -1;
|
||||
@@ -970,8 +1064,8 @@ void daObjMovebox::Act_c::mode_wait() {
|
||||
path_save();
|
||||
}
|
||||
|
||||
daObj::posMoveF_stream(this, NULL, &cXyz::Zero, ATTR_F32(mViscosityResistance),
|
||||
ATTR_F32(mInertiaResistance));
|
||||
daObj::posMoveF_stream(this, NULL, &cXyz::Zero, attr().mViscosityResistance,
|
||||
attr().mInertiaResistance);
|
||||
|
||||
cXyz sp48;
|
||||
mDoMtx_stack_c::transS(home.pos);
|
||||
@@ -991,10 +1085,10 @@ void daObjMovebox::Act_c::mode_wait() {
|
||||
mode_walk_init();
|
||||
|
||||
if (cLib_checkBit<dBgW::PushPullLabel>(mPPLabel, dBgW::PPLABEL_PULL)) {
|
||||
field_0x8f8 = ATTR_S16(mPullMoveTime);
|
||||
field_0x8f8 = attr().mPullMoveTime;
|
||||
field_0x8e4 = 32768.0f / attr().mPullMoveTime;
|
||||
} else {
|
||||
field_0x8f8 = ATTR_S16(mPushMoveTime);
|
||||
field_0x8f8 = attr().mPushMoveTime;
|
||||
field_0x8e4 = 32768.0f / attr().mPushMoveTime;
|
||||
}
|
||||
}
|
||||
@@ -1032,16 +1126,16 @@ void daObjMovebox::Act_c::mode_walk() {
|
||||
sound_slip();
|
||||
|
||||
if (var_r28) {
|
||||
const BgcSrc_c* pbgc = attr().field_0x9e ? mBgc.M_lin20 : mBgc.M_lin5;
|
||||
int check_num = attr().field_0x9e ? 21 : 5;
|
||||
const BgcSrc_c* pbgc = attr().mUseLargeGrid ? mBgc.M_lin20 : mBgc.M_lin5;
|
||||
int check_num = attr().mUseLargeGrid ? 21 : 5;
|
||||
|
||||
if (mBgc.chk_wall_pre(this, pbgc, check_num, M_dir_base[field_0x8e8])) {
|
||||
sound_limit();
|
||||
}
|
||||
}
|
||||
|
||||
daObj::posMoveF_stream(this, NULL, &cXyz::Zero, ATTR_F32(mViscosityResistance),
|
||||
ATTR_F32(mInertiaResistance));
|
||||
daObj::posMoveF_stream(this, NULL, &cXyz::Zero, attr().mViscosityResistance,
|
||||
attr().mInertiaResistance);
|
||||
|
||||
current.pos.x = sp78.x;
|
||||
current.pos.z = sp78.z;
|
||||
@@ -1080,7 +1174,7 @@ void daObjMovebox::Act_c::mode_afl() {
|
||||
} else if (var_f30 <= -attr().field_0x68) {
|
||||
var_f31 = 1.0f;
|
||||
} else {
|
||||
var_f31 = -var_f30 * attr().field_0x6c;
|
||||
var_f31 = -var_f30 * attr().mWaterBobScale;
|
||||
}
|
||||
|
||||
S16_ADD(field_0x8b8, attr().mWaterOscillationAngleSpeed * (cM_rnd() + 1.0f));
|
||||
@@ -1114,7 +1208,7 @@ static void dummy() {
|
||||
|
||||
void daObjMovebox::Act_c::mode_proc_call() {
|
||||
typedef void (daObjMovebox::Act_c::*modeFunc)();
|
||||
static modeFunc mode_proc[] = {
|
||||
static const modeFunc mode_proc[] = {
|
||||
&daObjMovebox::Act_c::mode_wait,
|
||||
&daObjMovebox::Act_c::mode_walk,
|
||||
&daObjMovebox::Act_c::mode_afl,
|
||||
@@ -1133,7 +1227,7 @@ void daObjMovebox::Act_c::sound_slip() {
|
||||
}
|
||||
}
|
||||
|
||||
mDoAud_seStartLevel(attr().field_0x7c, &eyePos, var_r29, mReverb);
|
||||
mDoAud_seStartLevel(attr().mSoundSlip, &eyePos, var_r29, mReverb);
|
||||
}
|
||||
|
||||
void daObjMovebox::Act_c::sound_limit() {
|
||||
@@ -1146,7 +1240,7 @@ void daObjMovebox::Act_c::sound_limit() {
|
||||
}
|
||||
}
|
||||
|
||||
mDoAud_seStart(attr().field_0x80, &eyePos, var_r29, mReverb);
|
||||
mDoAud_seStart(attr().mSoundLimit, &eyePos, var_r29, mReverb);
|
||||
}
|
||||
|
||||
void daObjMovebox::Act_c::sound_land() {
|
||||
@@ -1159,7 +1253,7 @@ void daObjMovebox::Act_c::sound_land() {
|
||||
}
|
||||
}
|
||||
|
||||
mDoAud_seStart(attr().field_0x84, &eyePos, var_r29, mReverb);
|
||||
mDoAud_seStart(attr().mSoundLand, &eyePos, var_r29, mReverb);
|
||||
}
|
||||
|
||||
void daObjMovebox::Act_c::vib_land() {
|
||||
@@ -1171,10 +1265,10 @@ f32 dummy_literal(f32 x) {
|
||||
}
|
||||
|
||||
void daObjMovebox::Act_c::eff_land_smoke() {
|
||||
daObjEff::Act_c::make_land_smoke(¤t.pos, ATTR_F32(mLandSmokeScale));
|
||||
daObjEff::Act_c::make_land_smoke(¤t.pos, attr().mLandSmokeScale);
|
||||
}
|
||||
|
||||
void dummy_static() {
|
||||
void daObjMovebox::Act_c::eff_break() {
|
||||
static cXyz particle_scale;
|
||||
}
|
||||
|
||||
@@ -1235,7 +1329,7 @@ int daObjMovebox::Act_c::Execute(Mtx** param_0) {
|
||||
if (cLib_checkBit<daObjMovebox::Bgc_c::State_e>(mBgc.mState,
|
||||
daObjMovebox::Bgc_c::STATE_20_e))
|
||||
{
|
||||
mDoAud_seStart(attr().field_0x88, &eyePos, 0, mReverb);
|
||||
mDoAud_seStart(attr().mSoundFallWater, &eyePos, 0, mReverb);
|
||||
}
|
||||
|
||||
if (field_0x5ac == 0) {
|
||||
@@ -1305,13 +1399,13 @@ int daObjMovebox::Act_c::Draw() {
|
||||
dComIfGd_setList();
|
||||
}
|
||||
|
||||
if (attr().field_0x9d == 0 && mBgc.field_0x5c >= 0) {
|
||||
if (attr().mDisableShadow == 0 && mBgc.field_0x5c >= 0) {
|
||||
int index = mBgc.field_0x5c;
|
||||
f32 var_f31 = mBgc.field_0x0[index];
|
||||
cM3dGPla sp40;
|
||||
bool b = dComIfG_Bgsp().GetTriPla(mBgc.M_gnd_work[index], &sp40);
|
||||
if (b && var_f31 != -G_CM3D_F_INF) {
|
||||
dComIfGd_setSimpleShadow(¤t.pos, var_f31, ATTR_F32(mShadowSize), &sp40.mNormal,
|
||||
dComIfGd_setSimpleShadow(¤t.pos, var_f31, attr().mShadowSize, &sp40.mNormal,
|
||||
shape_angle.y, -0.4f, NULL);
|
||||
}
|
||||
}
|
||||
@@ -1365,12 +1459,12 @@ int daObjMovebox::Act_c::Mthd_Create() {
|
||||
|
||||
int phase_state = dComIfG_resLoad(&mPhase, M_arcname[mType]);
|
||||
if (phase_state == cPhs_COMPLEATE_e) {
|
||||
u32 heap_size = attr().field_0x60;
|
||||
u32 heap_size = attr().mHeapSize;
|
||||
path_init();
|
||||
|
||||
phase_state = MoveBGCreate(M_arcname[mType], attr().field_0x5c, dBgS_MoveBGProc_Trans,
|
||||
phase_state = MoveBGCreate(M_arcname[mType], attr().mMoveBGIdx, dBgS_MoveBGProc_Trans,
|
||||
heap_size, NULL);
|
||||
JUT_ASSERT(0, (phase_state == cPhs_COMPLEATE_e) || (phase_state == cPhs_ERROR_e));
|
||||
JUT_ASSERT(1663, (phase_state == cPhs_COMPLEATE_e) || (phase_state == cPhs_ERROR_e));
|
||||
}
|
||||
|
||||
return phase_state;
|
||||
|
||||
Reference in New Issue
Block a user