MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)

* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation
This commit is contained in:
TakaRikka
2023-12-25 07:31:05 -08:00
committed by GitHub
parent 54e5104f56
commit 8b3a582278
399 changed files with 5321 additions and 12620 deletions
+1 -1
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@@ -5,7 +5,7 @@
#include "d/com/d_com_inf_game.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/a/d_a_alink.h"
#include "d/d_item.h"
#include "d/d_procname.h"
+1 -1
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@@ -4,7 +4,7 @@
//
#include "d/com/d_com_static.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/d_demo.h"
#include "dol2asm.h"
#include "rel/d/a/d_a_dshutter/d_a_dshutter.h"
+1
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@@ -8,6 +8,7 @@
#include "d/d_path.h"
#include "d/d_procname.h"
#include "dol2asm.h"
#include "string.h"
//
// Forward References:
+1 -1
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@@ -5,7 +5,7 @@
#include "d/d_name.h"
#include "JSystem/J2DGraph/J2DTextBox.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/com/d_com_inf_game.h"
#include "d/d_lib.h"
#include "dol2asm.h"
+2 -1
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@@ -7,7 +7,8 @@
#include "JSystem/J3DGraphBase/J3DMaterial.h"
#include "JSystem/JKernel/JKRMemArchive.h"
#include "JSystem/JKernel/JKRSolidHeap.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "string.h"
#include "d/com/d_com_inf_game.h"
#include "dol2asm.h"
#include "dolphin/mtx/mtx.h"
+1 -1
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@@ -6,7 +6,7 @@
#include "d/d_stage.h"
#include "JSystem/JKernel/JKRAramArchive.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "SSystem/SComponent/c_malloc.h"
#include "d/com/d_com_inf_game.h"
#include "d/com/d_com_static.h"
+1 -1
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@@ -5,7 +5,7 @@
#include "d/event/d_event_manager.h"
#include "SSystem/SComponent/c_math.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/a/d_a_player.h"
#include "d/com/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
+1 -1
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@@ -6,7 +6,7 @@
#include "d/file/d_file_sel_info.h"
#include "JSystem/J2DGraph/J2DScreen.h"
#include "JSystem/J2DGraph/J2DTextBox.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/com/d_com_inf_game.h"
#include "d/meter/d_meter2_info.h"
#include "d/pane/d_pane_class.h"
+1
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@@ -15,6 +15,7 @@
#include "m_Do/m_Do_audio.h"
#include "m_Do/m_Do_graphic.h"
#include "rel/d/a/kytag/d_a_kytag08/d_a_kytag08.h"
#include "string.h"
//
// Types:
+1
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@@ -12,6 +12,7 @@
#include "dol2asm.h"
#include "f_op/f_op_actor_mng.h"
#include "m_Do/m_Do_lib.h"
#include "string.h"
//
// Forward References:
+1
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@@ -12,6 +12,7 @@
#include "d/kankyo/d_kankyo_rain.h"
#include "dol2asm.h"
#include "global.h"
#include "string.h"
#include "m_Do/m_Do_audio.h"
//
+1 -1
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@@ -4,7 +4,7 @@
//
#include "d/menu/d_menu_dmap.h"
#include "MSL_C/string.h"
#include "string.h"
#include "d/d_lib.h"
#include "dol2asm.h"
#include "dolphin/types.h"
+2 -2
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@@ -5,8 +5,8 @@
#include "d/menu/d_menu_fmap.h"
#include "JSystem/JKernel/JKRArchive.h"
#include "MSL_C/stdio.h"
#include "MSL_C/string.h"
#include "stdio.h"
#include "string.h"
#include "dol2asm.h"
#include "dolphin/os/OSCache.h"
#include "dolphin/types.h"
+1 -1
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@@ -8,7 +8,7 @@
#include "JSystem/JKernel/JKRExpHeap.h"
#include "JSystem/JKernel/JKRMemArchive.h"
#include "JSystem/JUtility/JUTTexture.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/d_lib.h"
#include "d/d_select_cursor.h"
#include "d/meter/d_meter2_info.h"
+1 -1
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@@ -10,7 +10,7 @@
#include "JSystem/JKernel/JKRMemArchive.h"
#include "JSystem/JUtility/JUTPalette.h"
#include "JSystem/JUtility/JUTTexture.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/a/d_a_player.h"
#include "d/com/d_com_inf_game.h"
#include "d/d_item.h"
+3 -3
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@@ -7,9 +7,9 @@
#include "JSystem/J2DGraph/J2DTextBox.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JKernel/JKRMemArchive.h"
#include "MSL_C/math.h"
#include "MSL_C/stdio.h"
#include "MSL_C/string.h"
#include "math.h"
#include "stdio.h"
#include "string.h"
#include "d/com/d_com_inf_game.h"
#include "d/d_lib.h"
#include "d/d_select_cursor.h"
+1 -1
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@@ -9,7 +9,7 @@
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JKernel/JKRMemArchive.h"
#include "JSystem/JUtility/JUTGamePad.h"
#include "MSL_C/string.h"
#include "string.h"
#include "d/com/d_com_inf_game.h"
#include "d/d_lib.h"
#include "d/d_select_cursor.h"
+1 -1
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@@ -8,7 +8,7 @@
#include "JSystem/J2DGraph/J2DScreen.h"
#include "JSystem/J2DGraph/J2DTextBox.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "MSL_C/string.h"
#include "string.h"
#include "SSystem/SComponent/c_math.h"
#include "d/a/d_a_alink.h"
#include "d/d_item_data.h"
+1 -1
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@@ -6,7 +6,7 @@
#include "d/menu/d_menu_save.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "JSystem/JKernel/JKRMemArchive.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/com/d_com_inf_game.h"
#include "d/d_lib.h"
#include "d/d_select_cursor.h"
+1 -1
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@@ -4,7 +4,7 @@
//
#include "d/msg/d_msg_class.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/meter/d_meter2_info.h"
#include "d/msg/d_msg_object.h"
#include "d/msg/d_msg_unit.h"
+1 -1
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@@ -4,7 +4,7 @@
//
#include "d/msg/d_msg_object.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/meter/d_meter2_info.h"
#include "d/msg/d_msg_class.h"
#include "dol2asm.h"
+2 -2
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@@ -4,8 +4,8 @@
//
#include "d/msg/d_msg_unit.h"
#include "MSL_C/stdio.h"
#include "MSL_C/string.h"
#include "stdio.h"
#include "string.h"
#include "dol2asm.h"
#include "d/kankyo/d_kankyo.h"
#include "d/meter/d_meter2_info.h"
+1 -1
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@@ -11,7 +11,7 @@
#include "JSystem/J3DGraphAnimator/J3DMaterialAnm.h"
#include "JSystem/JParticle/JPAEmitterManager.h"
#include "JSystem/JParticle/JPAResourceManager.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/com/d_com_inf_game.h"
#include "dol2asm.h"
#include "dolphin/os/OS.h"
+1 -1
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@@ -5,7 +5,7 @@
#include "d/s/d_s_room.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/com/d_com_inf_game.h"
#include "d/d_procname.h"
#include "d/s/d_s_play.h"
+1 -1
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@@ -6,7 +6,7 @@
#include "d/save/d_save.h"
#include "d/save/d_save_init.h"
#include "JSystem/JUtility/JUTGamePad.h"
#include "MSL_C/stdio.h"
#include "stdio.h"
#include "d/com/d_com_inf_game.h"
#include "d/meter/d_meter2_info.h"
#include "dol2asm.h"