Frame interp: Fix cloud shadow flickering (#446)

This commit is contained in:
Luke Street
2026-04-19 21:31:34 -06:00
committed by GitHub
parent 32cddc725b
commit 8b9f09bda5
3 changed files with 12 additions and 6 deletions
+5 -1
View File
@@ -296,7 +296,11 @@ J3DModelData* dRes_info_c::loaderBasicBmd(u32 i_tag, void* i_data) {
addWarpMaterial(modelData);
}
if (i_tag == 'BMDR' || i_tag == 'BMWR') {
// FRAME INTERP NOTE: Always create shared DL buffers so we can use J3DMaterial::diff()
#ifndef TARGET_PC
if (i_tag == 'BMDR' || i_tag == 'BMWR')
#endif
{
s32 result = modelData->newSharedDisplayList(J3DMdlFlag_UseSingleDL);
if (result != kJ3DError_Success) {
return NULL;