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UI: Prelaunch fade + BG persistence
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@@ -368,7 +368,7 @@ namespace dusk {
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m_toasts.emplace_back(ImGui::GetIO().MouseSource == ImGuiMouseSource_TouchScreen ?
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"Tap to toggle menu"s :
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"Press F1 to toggle menu"s,
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2.5f);
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4.f);
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m_isLaunchInitialized = true;
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if (getSettings().game.liveSplitEnabled) {
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dusk::speedrun::connectLiveSplit();
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