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d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
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@@ -13962,7 +13962,7 @@ void daAlink_c::resetBasAnime() {
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}
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BOOL daAlink_c::checkSightLine(f32 i_maxDist, cXyz* o_sightPos) {
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camera_class* camera = dComIfGp_getCamera(field_0x317c);
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camera_process_class* camera = dComIfGp_getCamera(field_0x317c);
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cXyz* line_start_pos = fopCamM_GetEye_p(camera);
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cXyz sp3C;
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cXyz sp30(mHeldItemRootPos);
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