d_s_room / d_s_name / d_a_title debug work (#3123)

* d_s_room / d_s_name debug work

* camera_class rtti fix

* d_a_title debug / handle shield rel changes

* fix shield build

* fix regressions
This commit is contained in:
TakaRikka
2026-03-06 22:30:25 -08:00
committed by GitHub
parent a2b179f952
commit 8e2545f2ec
140 changed files with 1293 additions and 1042 deletions
+4 -4
View File
@@ -757,7 +757,7 @@ int daB_YO_c::doYoMessage() {
}
void daB_YO_c::executeOpening() {
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
cXyz cam_pos, player_pos, ystone_pos;
daPy_py_c* player = daPy_getPlayerActorClass();
obj_ystone_class* ystone;
@@ -1509,7 +1509,7 @@ void daB_YO_c::executeChase() {
}
void daB_YO_c::executeSeriousDemo() {
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
cXyz pos;
switch (mMode) {
@@ -2104,7 +2104,7 @@ void daB_YO_c::executeAttackBody() {
}
void daB_YO_c::executeDemoRevival() {
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
switch (mMode) {
case 0:
@@ -2277,7 +2277,7 @@ void daB_YO_c::executeDamage() {
void daB_YO_c::executeDeath() {
daPy_py_c* player = daPy_getPlayerActorClass();
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
cXyz pos1;
cXyz pos2 = current.pos;
pos2.y += 300.0f;