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d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
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@@ -1324,7 +1324,7 @@ void daB_ZANT_c::executeConfuse() {
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}
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void daB_ZANT_c::executeOpening() {
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camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
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camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
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daPy_py_c* player = daPy_getPlayerActorClass();
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cXyz sp34(0.0f, 0.0f, 0.0f);
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