d_s_room / d_s_name / d_a_title debug work (#3123)

* d_s_room / d_s_name debug work

* camera_class rtti fix

* d_a_title debug / handle shield rel changes

* fix shield build

* fix regressions
This commit is contained in:
TakaRikka
2026-03-06 22:30:25 -08:00
committed by GitHub
parent a2b179f952
commit 8e2545f2ec
140 changed files with 1293 additions and 1042 deletions
+2 -2
View File
@@ -543,8 +543,8 @@ static void bee_control(e_bee_class* i_this) {
bee->mNoDraw = false;
if (dComIfGp_checkPlayerStatus0(0, 0x200000)) {
vec3.x = bee->mPos.x - camera->lookat.eye.x;
vec3.z = bee->mPos.z - camera->lookat.eye.z;
vec3.x = bee->mPos.x - camera->view.lookat.eye.x;
vec3.z = bee->mPos.z - camera->view.lookat.eye.z;
if (JMAFastSqrt(vec3.x * vec3.x + vec3.z * vec3.z) > NREG_F(0) + 2500.0f) {
bee->mNoDraw = true;
}