d_s_room / d_s_name / d_a_title debug work (#3123)

* d_s_room / d_s_name debug work

* camera_class rtti fix

* d_a_title debug / handle shield rel changes

* fix shield build

* fix regressions
This commit is contained in:
TakaRikka
2026-03-06 22:30:25 -08:00
committed by GitHub
parent a2b179f952
commit 8e2545f2ec
140 changed files with 1293 additions and 1042 deletions
+2 -2
View File
@@ -1105,8 +1105,8 @@ static void cam_3d_morf(e_gb_class* i_this, f32 param_2) {
static void demo_camera(e_gb_class* i_this) {
fopEn_enemy_c* actor = (fopEn_enemy_c*)&i_this->actor;
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera_class* camera2 = dComIfGp_getCamera(0);
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera_process_class* camera2 = dComIfGp_getCamera(0);
fopAc_ac_c* player = (fopAc_ac_c*)dComIfGp_getPlayer(0);
cXyz work, pos, sp34, sp40;