d_s_room / d_s_name / d_a_title debug work (#3123)

* d_s_room / d_s_name debug work

* camera_class rtti fix

* d_a_title debug / handle shield rel changes

* fix shield build

* fix regressions
This commit is contained in:
TakaRikka
2026-03-06 22:30:25 -08:00
committed by GitHub
parent a2b179f952
commit 8e2545f2ec
140 changed files with 1293 additions and 1042 deletions
+1 -1
View File
@@ -488,7 +488,7 @@ void daE_GE_c::executeAttack() {
mDoMtx_stack_c::copy(daPy_getLinkPlayerActorClass()->getModelJointMtx(0));
mDoMtx_stack_c::multVecZero(&position);
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
s16 distAngleS =
cLib_distanceAngleS(fopCamM_GetAngleY(camera), fopAcM_searchPlayerAngleY(this));