mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-11 12:39:48 -04:00
d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
This commit is contained in:
@@ -1373,7 +1373,7 @@ bool daE_SM_c::CheckViewArea() {
|
||||
}
|
||||
|
||||
bool daE_SM_c::CameraSet() {
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
dCamera_c* camBody = dCam_getBody();
|
||||
bool rv;
|
||||
|
||||
@@ -1396,7 +1396,7 @@ bool daE_SM_c::CameraSet() {
|
||||
}
|
||||
|
||||
void daE_SM_c::SetStopCam(cXyz param_1, f32 param_2, f32 param_3, s16 param_4) {
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
cXyz sp28(0.0f, param_3, param_2);
|
||||
cXyz eye(0.0f, 0.0f, 0.0f);
|
||||
|
||||
@@ -1414,12 +1414,12 @@ void daE_SM_c::SetCMoveCam(cXyz param_1, f32 i_scale, f32 i_maxStep) {
|
||||
}
|
||||
|
||||
void daE_SM_c::SetStopingCam() {
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera->mCamera.Set(mDemoCamCenter, mDemoCamEye, mFovy, 0);
|
||||
}
|
||||
|
||||
void daE_SM_c::SetReleaseCam() {
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
|
||||
camera->mCamera.Reset(mDemoCamCenter, mDemoCamEye);
|
||||
camera->mCamera.Start();
|
||||
|
||||
Reference in New Issue
Block a user