d_s_room / d_s_name / d_a_title debug work (#3123)

* d_s_room / d_s_name debug work

* camera_class rtti fix

* d_a_title debug / handle shield rel changes

* fix shield build

* fix regressions
This commit is contained in:
TakaRikka
2026-03-06 22:30:25 -08:00
committed by GitHub
parent a2b179f952
commit 8e2545f2ec
140 changed files with 1293 additions and 1042 deletions
+4 -4
View File
@@ -1358,15 +1358,15 @@ static int daE_SM2_Execute(e_sm2_class* i_this) {
if (i_this->field_0x83e != 0) {
fopAc_ac_c* player = dComIfGp_getPlayer(0);
camera_class* camera = dComIfGp_getCamera(0);
camera_process_class* camera = dComIfGp_getCamera(0);
cXyz start;
cXyz end;
i_this->field_0x83e--;
start.x = camera->lookat.eye.x;
start.y = camera->lookat.eye.y;
start.z = camera->lookat.eye.z;
start.x = camera->view.lookat.eye.x;
start.y = camera->view.lookat.eye.y;
start.z = camera->view.lookat.eye.z;
end = actor->current.pos;
end.y += 20.0f;