mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-20 06:41:05 -04:00
d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
This commit is contained in:
@@ -328,7 +328,7 @@ void daObjTobyHouse_c::demoProc() {
|
||||
csXyz cStack_98;
|
||||
fopAcM_SearchByName(PROC_NPC_TOBY);
|
||||
cXyz cStack_30(-600.0f, 70.0f, 380.0f);
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
cXyz* pCamEye = fopCamM_GetEye_p(camera);
|
||||
csXyz local_a0(dCam_getAngleX(camera), dCam_getAngleY(camera), 0);
|
||||
int actIdx = dComIfGp_evmng_getMyActIdx(mStaffId, (char**)action_table, 7, 0, 0);
|
||||
@@ -534,7 +534,7 @@ BOOL daObjTobyHouse_c::checkLODModel() {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
if (camera != NULL && fopCamM_GetEye_p(camera)->abs(current.pos) > 20000.0f) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user