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d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
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@@ -530,12 +530,12 @@ static void wether_move_rain() {
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}
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break;
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case TRUE:
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camera_class* cam = dComIfGp_getCamera(0);
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camera_process_class* cam = dComIfGp_getCamera(0);
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dKyr_rain_move();
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if (g_env_light.mSnowCount == 0 && cam != NULL) {
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// Stage is not Fishing Pond
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if (strcmp(dComIfGp_getStartStageName(), "R_SP127") || cam->lookat.eye.y > 0.0f) {
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if (strcmp(dComIfGp_getStartStageName(), "R_SP127") || cam->view.lookat.eye.y > 0.0f) {
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if (g_env_light.raincnt < 125.0f) {
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mDoAud_rainPlay(FALSE);
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} else {
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