mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-07 11:27:26 -04:00
d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
This commit is contained in:
+182
-117
@@ -11,147 +11,177 @@
|
||||
#include "d/d_s_room.h"
|
||||
#include "d/d_bg_parts.h"
|
||||
#include "m_Do/m_Do_Reset.h"
|
||||
#include "f_ap/f_ap_game.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
|
||||
static int dScnRoom_Draw(room_of_scene_class* i_this) {
|
||||
fpc_ProcID id = fpcM_GetID(i_this);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int getResetArchiveBank(int param_1, u8 const** param_2) {
|
||||
dStage_roomControl_c::nameData* arcBankName = dStage_roomControl_c::getArcBankName();
|
||||
int local_30 = 0;
|
||||
static int getResetArchiveBank(int i_roomNo, const u8** o_bankIDList) {
|
||||
dStage_roomControl_c::dStage_bankName* arcBankName = dStage_roomControl_c::getArcBankName();
|
||||
int bankNum = 0;
|
||||
|
||||
*o_bankIDList = NULL;
|
||||
|
||||
*param_2 = NULL;
|
||||
if (arcBankName != NULL) {
|
||||
dStage_roomControl_c::bankData* arcBankData = dStage_roomControl_c::getArcBankData();
|
||||
dStage_roomControl_c::bankDataEntry* entries = arcBankData->m_entries;
|
||||
dStage_roomControl_c::dStage_bankData* arcBankData = dStage_roomControl_c::getArcBankData();
|
||||
dStage_roomControl_c::dStage_bankDataEntry* entries = arcBankData->m_entries;
|
||||
for (int i = 0; i < arcBankData->m_num; entries++, i++) {
|
||||
if (entries->field_0x0 == param_1) {
|
||||
if (entries->mLayerNo == dComIfG_play_c::getLayerNo(0)) {
|
||||
local_30 = 0x20;
|
||||
*param_2 = entries->field_0x2;
|
||||
if (entries->roomNo == i_roomNo) {
|
||||
if (entries->layerNo == dComIfG_play_c::getLayerNo(0)) {
|
||||
bankNum = 32;
|
||||
*o_bankIDList = entries->nameIDs;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u8 const* pbVar1 = *param_2;
|
||||
for (int i = 0; i < local_30; pbVar1++, i++) {
|
||||
const u8* pbank = *o_bankIDList;
|
||||
for (int i = 0; i < bankNum; pbank++, i++) {
|
||||
char* arcBank = dStage_roomControl_c::getArcBank(i);
|
||||
char* name = "";
|
||||
|
||||
int id = *pbVar1;
|
||||
if (id != 0xff) {
|
||||
int id = *pbank;
|
||||
if (id != 0xFF) {
|
||||
JUT_ASSERT(160, 0 <= id && id < arcBankName->m_num);
|
||||
name = arcBankName->m_names[id];
|
||||
}
|
||||
|
||||
if (strcmp(arcBank, name) != 0) {
|
||||
#if DEBUG
|
||||
if (strcmp(arcBank, "") != 0) {
|
||||
// "archive has been deleted from bank! <%d:%s!=%s>"
|
||||
OSReport_Warning("バンクから削除するアーカイブが発生しました! <%d:%s!=%s>\n", i, arcBank, name);
|
||||
}
|
||||
#endif
|
||||
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return local_30;
|
||||
|
||||
return bankNum;
|
||||
}
|
||||
|
||||
static bool resetArchiveBank(int param_0) {
|
||||
const u8* tmp;
|
||||
return dStage_roomControl_c::resetArchiveBank(getResetArchiveBank(param_0, &tmp));
|
||||
static bool resetArchiveBank(int i_roomNo) {
|
||||
const u8* bankIDList;
|
||||
return dStage_roomControl_c::resetArchiveBank(getResetArchiveBank(i_roomNo, &bankIDList));
|
||||
}
|
||||
|
||||
static bool setArchiveBank(int param_0) {
|
||||
u8* arr[4];
|
||||
int bank_no = getResetArchiveBank(param_0, (u8 const**)&arr);
|
||||
if (arr[0] == NULL) {
|
||||
static bool setArchiveBank(int i_roomNo) {
|
||||
u8* bankIDList;
|
||||
int bankNo = getResetArchiveBank(i_roomNo, (const u8**)&bankIDList);
|
||||
if (bankIDList == NULL) {
|
||||
return true;
|
||||
}
|
||||
|
||||
dStage_roomControl_c::nameData* arcBankName = dStage_roomControl_c::getArcBankName();
|
||||
for (; (int)bank_no < 0x20; bank_no++) {
|
||||
dStage_roomControl_c::dStage_bankName* arcBankName = dStage_roomControl_c::getArcBankName();
|
||||
for (; bankNo < 32; bankNo++) {
|
||||
const char* name = "";
|
||||
int id = arr[0][bank_no];
|
||||
if (id != 0xff) {
|
||||
int id = bankIDList[bankNo];
|
||||
if (id != 0xFF) {
|
||||
JUT_ASSERT(216, 0 <= id && id < arcBankName->m_num);
|
||||
name = arcBankName->m_names[id];
|
||||
}
|
||||
|
||||
if (strcmp(name, "") != 0) {
|
||||
if (strnicmp(name, "pack", 4) == 0) {
|
||||
int syncres = dComIfG_syncObjectRes(name);
|
||||
if (syncres < 0) {
|
||||
if (!dComIfG_setObjectRes(name, 0, mDoExt_getArchiveHeap())) {
|
||||
OSReport_Error("Bank[%d] : %s.arc Read Error !!\n", bank_no, name);
|
||||
} else {
|
||||
#if DEBUG
|
||||
if (fapGm_HIO_c::mPackArchiveMode)
|
||||
#endif
|
||||
{
|
||||
int rt = dComIfG_syncObjectRes(name);
|
||||
if (rt < 0) {
|
||||
if (!dComIfG_setObjectRes(name, 0, mDoExt_getArchiveHeap())) {
|
||||
OSReport_Error("Bank[%d] : %s.arc Read Error !!\n", bankNo, name);
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
} else if (rt != 0) {
|
||||
return false;
|
||||
}
|
||||
} else if (syncres != 0) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
if (!dComIfG_setObjectRes(name, 0, mDoExt_getArchiveHeap())) {
|
||||
OSReport_Error("Bank[%d] : %s.arc Read Error !!\n", bank_no, name);
|
||||
OSReport_Error("Bank[%d] : %s.arc Read Error !!\n", bankNo, name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dStage_roomControl_c::setArcBank(bank_no, name);
|
||||
OS_REPORT(">>>>>>>>>>> create Bank[%d] : %s\n", bankNo, name);
|
||||
dStage_roomControl_c::setArcBank(bankNo, name);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static int objectDeleteJugge(void* i_obj, void*) {
|
||||
if (fpcM_GetProfName(i_obj) != PROC_BG) {
|
||||
if (fopAcM_IsActor(i_obj) && !fopAcM_CheckCondition((fopAc_ac_c*)i_obj, 4)) {
|
||||
return 0;
|
||||
static int objectDeleteJugge(void* i_process, void* i_data) {
|
||||
if (fpcM_GetProfName(i_process) != PROC_BG) {
|
||||
if (fopAcM_IsActor(i_process)) {
|
||||
#if DEBUG
|
||||
char namebuf[16];
|
||||
fopAcM_getNameString((fopAc_ac_c*)i_process, namebuf);
|
||||
#endif
|
||||
|
||||
if (!fopAcM_CheckCondition((fopAc_ac_c*)i_process, fopAcCnd_NODRAW_e)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
OS_REPORT("削除!<%s>\n", namebuf);
|
||||
}
|
||||
fpcM_Delete(i_obj);
|
||||
|
||||
fpcM_Delete(i_process);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int deleteJugge(void* i_obj, void*) {
|
||||
fpcM_Delete(i_obj);
|
||||
static int deleteJugge(void* i_process, void* i_data) {
|
||||
fpcM_Delete(i_process);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void* isCreatingCallback(create_tag* param_1, fpc_ProcID* param_2) {
|
||||
create_request* create_req = (create_request*)param_1->base.mpTagData;
|
||||
if (create_req->layer->layer_id == *param_2) {
|
||||
static void* isCreatingCallback(create_tag* i_createTag, fpc_ProcID* i_procId) {
|
||||
create_request* create_req = (create_request*)i_createTag->base.mpTagData;
|
||||
if (create_req->layer->layer_id == *i_procId) {
|
||||
return create_req;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static bool isCreating(fpc_ProcID param_0) {
|
||||
return fpcCtIt_Judge((fpcCtIt_JudgeFunc)isCreatingCallback, ¶m_0);
|
||||
static u8 isCreating(fpc_ProcID i_id) {
|
||||
if (fpcCtIt_Judge((fpcCtIt_JudgeFunc)isCreatingCallback, &i_id)) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static int loadDemoArchive(int room_no) {
|
||||
static int loadDemoArchive(int i_roomNo) {
|
||||
if (*dStage_roomControl_c::getDemoArcName() == 0) {
|
||||
dStage_Lbnk_c* lbnk = dComIfGp_roomControl_getStatusRoomDt(room_no)->getLbnk();
|
||||
dStage_Lbnk_c* lbnk = dComIfGp_roomControl_getStatusRoomDt(i_roomNo)->getLbnk();
|
||||
|
||||
if (lbnk != NULL) {
|
||||
dStage_Lbnk_dt_c* entries = lbnk->entries;
|
||||
|
||||
if (entries != NULL) {
|
||||
int bank = entries[dComIfG_play_c::getLayerNo(room_no)].bank;
|
||||
|
||||
if (bank != 0xff) {
|
||||
int bank = entries[dComIfG_play_c::getLayerNo(i_roomNo)].bank;
|
||||
if (bank != 0xFF) {
|
||||
JUT_ASSERT(350, 0 <= bank && bank < 100);
|
||||
u8 bank2 = entries[dComIfG_play_c::getLayerNo(room_no)].bank2;
|
||||
int bank2 = entries[dComIfG_play_c::getLayerNo(i_roomNo)].bank2;
|
||||
JUT_ASSERT(353, 0 <= bank2 && bank2 < 100);
|
||||
|
||||
sprintf(dStage_roomControl_c::getDemoArcName(), "Demo%02d_%02d", bank, bank2);
|
||||
if (!dComIfG_setObjectRes(dStage_roomControl_c::getDemoArcName(), 0,
|
||||
(JKRHeap*)NULL))
|
||||
{
|
||||
if (!dComIfG_setObjectRes(dStage_roomControl_c::getDemoArcName(), 0, (JKRHeap*)NULL)) {
|
||||
const char* name = dStage_roomControl_c::getDemoArcName();
|
||||
*dStage_roomControl_c::getDemoArcName() = 0;
|
||||
} else {
|
||||
// "Loading demo archive <%s>"
|
||||
OS_REPORT("デモアーカイブ読み込み<%s>\n", dStage_roomControl_c::getDemoArcName());
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -180,30 +210,33 @@ static bool objectSetCheck(room_of_scene_class* i_this) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (i_this->mpDzrRes != NULL) {
|
||||
if (i_this->roomInfo != NULL) {
|
||||
loadDemoArchive(roomNo);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (*dStage_roomControl_c::getDemoArcName() != '\0') {
|
||||
int phase = dComIfG_syncObjectRes(dStage_roomControl_c::getDemoArcName());
|
||||
|
||||
if (phase < 0) {
|
||||
#if VERSION == VERSION_WII_USA_R0
|
||||
dStage_escapeRestart();
|
||||
#endif
|
||||
} else if (phase > 0) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
fopAcM_create(PROC_BG, roomNo, NULL, -1, NULL, NULL, -1);
|
||||
dComIfGp_getPEvtManager()->demoInit();
|
||||
dComIfGp_getPEvtManager()->roomInit(roomNo);
|
||||
dStage_dt_c_roomReLoader(i_this->mpDzrRes, i_this->mpRoomDt, roomNo);
|
||||
dComIfGp_ret_wp_set(roomNo);
|
||||
i_this->field_0x1d4 = -1;
|
||||
i_this->field_0x1d5 = 1;
|
||||
JUT_ASSERT(417, 0);
|
||||
}
|
||||
|
||||
if (*dStage_roomControl_c::getDemoArcName() != '\0') {
|
||||
int phase = dComIfG_syncObjectRes(dStage_roomControl_c::getDemoArcName());
|
||||
|
||||
if (phase < 0) {
|
||||
#if VERSION == VERSION_WII_USA_R0
|
||||
dStage_escapeRestart();
|
||||
#endif
|
||||
} else if (phase > 0) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
fopAcM_create(PROC_BG, roomNo, NULL, -1, NULL, NULL, -1);
|
||||
dComIfGp_getPEvtManager()->demoInit();
|
||||
dComIfGp_getPEvtManager()->roomInit(roomNo);
|
||||
dStage_dt_c_roomReLoader(i_this->roomInfo, i_this->roomDt, roomNo);
|
||||
dComIfGp_ret_wp_set(roomNo);
|
||||
i_this->field_0x1d4 = -1;
|
||||
i_this->field_0x1d5 = 1;
|
||||
}
|
||||
} else if (status_flag_8) {
|
||||
if (isCreating(fpcM_LayerID(i_this))) {
|
||||
@@ -212,6 +245,10 @@ static bool objectSetCheck(room_of_scene_class* i_this) {
|
||||
|
||||
fpcM_LyJudge(&i_this->base, (fpcLyIt_JudgeFunc)deleteJugge, NULL);
|
||||
g_dComIfG_gameInfo.play.getParticle()->levelAllForceOnEventMove();
|
||||
|
||||
// "Object deleted! <%d>"
|
||||
OS_REPORT("\x1b[32mオブジェクト削除!<%d>\n\x1b[m", roomNo);
|
||||
|
||||
dComIfGs_clearRoomSwitch(dComIfGp_roomControl_getZoneNo(roomNo));
|
||||
dComIfGs_clearRoomItem(dComIfGp_roomControl_getZoneNo(roomNo));
|
||||
dComIfGp_roomControl_offStatusFlag(roomNo, 0x20);
|
||||
@@ -233,14 +270,14 @@ static int dScnRoom_Execute(room_of_scene_class* i_this) {
|
||||
} else if (objectSetCheck(i_this)) {
|
||||
if (dComIfGp_roomControl_checkStatusFlag(roomNo, 4)) {
|
||||
fopScnM_DeleteReq(i_this);
|
||||
} else if (i_this->field_0x1d4 < 0 && i_this->field_0x1d5 != 0 &&
|
||||
!dComIfGp_event_runCheck() &&
|
||||
(int)fopScnM_GetParam(i_this) == dComIfGp_roomControl_getStayNo())
|
||||
{
|
||||
if (isCreating(fpcM_LayerID(i_this))) {
|
||||
dScnPly_c::nextPauseTimer = 2;
|
||||
} else {
|
||||
i_this->field_0x1d5 = 0;
|
||||
} else if (i_this->field_0x1d4 < 0 && i_this->field_0x1d5 != 0 && !dComIfGp_event_runCheck()) {
|
||||
int param = fopScnM_GetParam(i_this);
|
||||
if (param == dComIfGp_roomControl_getStayNo()) {
|
||||
if (isCreating(fpcM_LayerID(i_this))) {
|
||||
dScnPly_c::setPauseTimer(2);
|
||||
} else {
|
||||
i_this->field_0x1d5 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -252,27 +289,27 @@ static int dScnRoom_IsDelete(room_of_scene_class*) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static bool isReadRoom(int param_0) {
|
||||
static bool isReadRoom(int i_roomNo) {
|
||||
roomRead_class* room = dComIfGp_getStageRoom();
|
||||
|
||||
if (room == NULL) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (room->num <= param_0) {
|
||||
if (room->num <= i_roomNo) {
|
||||
return false;
|
||||
}
|
||||
|
||||
JUT_ASSERT(589, 0 <= dComIfGp_getNextStageRoomNo() && dComIfGp_getNextStageRoomNo() < 64);
|
||||
|
||||
roomRead_data_class* roomData = room->m_entries[dComIfGp_getNextStageRoomNo()];
|
||||
u8* tmp = roomData->m_rooms;
|
||||
u8* room_data = roomData->m_rooms;
|
||||
|
||||
for (int i = 0; i < roomData->num; i++) {
|
||||
if (dStage_roomRead_dt_c_ChkBg(*tmp) &&
|
||||
param_0 == dStage_roomRead_dt_c_GetLoadRoomIndex(*tmp))
|
||||
if (dStage_roomRead_dt_c_ChkBg(*room_data) &&
|
||||
i_roomNo == dStage_roomRead_dt_c_GetLoadRoomIndex(*room_data))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
tmp++;
|
||||
room_data++;
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -283,7 +320,22 @@ inline const char* setArcName(room_of_scene_class* i_room) {
|
||||
}
|
||||
|
||||
static int dScnRoom_Delete(room_of_scene_class* i_this) {
|
||||
OS_REPORT("dScnRoom_Delete():room%d\n", fopScnM_GetParam(i_this));
|
||||
|
||||
int roomNo = fopScnM_GetParam(i_this);
|
||||
|
||||
#if DEBUG
|
||||
dBgp_c* bgp = dStage_roomControl_c::getBgp(roomNo);
|
||||
if (bgp != NULL) {
|
||||
if (!bgp->remove()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
delete bgp;
|
||||
dStage_roomControl_c::setBgp(roomNo, NULL);
|
||||
}
|
||||
#endif
|
||||
|
||||
dComIfGp_roomControl_setStatusFlag(roomNo, 0);
|
||||
dComIfGp_roomControl_getStatusRoomDt(roomNo)->init();
|
||||
|
||||
@@ -297,6 +349,9 @@ static int dScnRoom_Delete(room_of_scene_class* i_this) {
|
||||
if (heap != NULL) {
|
||||
heap->freeAll();
|
||||
}
|
||||
} else {
|
||||
// "Room(%d) data saved!"
|
||||
OS_REPORT(">>> 部屋(%d)データ保持!\n", roomNo);
|
||||
}
|
||||
|
||||
dComIfGp_roomControl_getStatusRoomDt(roomNo)->init();
|
||||
@@ -305,6 +360,7 @@ static int dScnRoom_Delete(room_of_scene_class* i_this) {
|
||||
}
|
||||
|
||||
static int phase_0(room_of_scene_class* i_this) {
|
||||
int param = fopScnM_GetParam(i_this);
|
||||
int roomNo = fopScnM_GetParam(i_this);
|
||||
dStage_roomControl_c::setStatusProcID(roomNo, fopScnM_GetID(i_this));
|
||||
return cPhs_NEXT_e;
|
||||
@@ -320,18 +376,21 @@ static int phase_1(room_of_scene_class* i_this) {
|
||||
JKRExpHeap* heap = dStage_roomControl_c::getMemoryBlock(roomNo);
|
||||
|
||||
if (heap != NULL) {
|
||||
OS_REPORT("#######<%d>\n", heap->getTotalUsedSize());
|
||||
|
||||
if (heap->getTotalUsedSize() != 0) {
|
||||
return cPhs_INIT_e;
|
||||
}
|
||||
} else {
|
||||
stage_stag_info_class* stagInfo = dComIfGp_getStage()->getStagInfo();
|
||||
|
||||
if (dStage_staginfo_GetArchiveHeap(stagInfo) != FALSE) {
|
||||
if (dStage_staginfo_GetArchiveHeap(dComIfGp_getStage()->getStagInfo()) != FALSE) {
|
||||
heap = mDoExt_getArchiveHeap();
|
||||
}
|
||||
}
|
||||
|
||||
if (!dComIfG_setStageRes(arcName, heap)) {
|
||||
int rt = dComIfG_setStageRes(arcName, heap);
|
||||
if (!rt) {
|
||||
//! In Wii USA Revision 0, if a stage's resources fail to load, the stage will restart as a failsafe.
|
||||
//! In later versions this failsafe was removed, and the room will simply not load.
|
||||
#if VERSION == VERSION_WII_USA_R0
|
||||
dStage_escapeRestart();
|
||||
#endif
|
||||
@@ -344,9 +403,11 @@ static int phase_1(room_of_scene_class* i_this) {
|
||||
|
||||
static int phase_2(room_of_scene_class* i_this) {
|
||||
const char* arcName = setArcName(i_this);
|
||||
int rt = dComIfG_syncStageRes(arcName);
|
||||
|
||||
int rt = dComIfG_syncStageRes(arcName);
|
||||
if (rt < 0) {
|
||||
//! In Wii USA Revision 0, if a stage's resources fail to load, the stage will restart as a failsafe.
|
||||
//! In later versions this failsafe was removed, and the room will simply not load.
|
||||
#if VERSION == VERSION_WII_USA_R0
|
||||
dStage_escapeRestart();
|
||||
#endif
|
||||
@@ -374,12 +435,12 @@ static int phase_2(room_of_scene_class* i_this) {
|
||||
dComIfGp_roomControl_setZoneNo(roomNo, dComIfGs_createZone(roomNo));
|
||||
}
|
||||
|
||||
i_this->mpRoomDt = dComIfGp_roomControl_getStatusRoomDt(roomNo);
|
||||
i_this->mpRoomDt->setRoomNo(roomNo);
|
||||
i_this->mpDzrRes = dComIfG_getStageRes(arcName, "room.dzr");
|
||||
i_this->roomDt = dComIfGp_roomControl_getStatusRoomDt(roomNo);
|
||||
i_this->roomDt->setRoomNo(roomNo);
|
||||
i_this->roomInfo = dComIfG_getStageRes(arcName, "room.dzr");
|
||||
|
||||
if (i_this->mpDzrRes != NULL) {
|
||||
dStage_dt_c_roomLoader(i_this->mpDzrRes, i_this->mpRoomDt, roomNo);
|
||||
if (i_this->roomInfo != NULL) {
|
||||
dStage_dt_c_roomLoader(i_this->roomInfo, i_this->roomDt, roomNo);
|
||||
}
|
||||
|
||||
JKRHeap* old_heap = NULL;
|
||||
@@ -390,12 +451,12 @@ static int phase_2(room_of_scene_class* i_this) {
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
void* mpat = dComIfGp_roomControl_getStatusRoomDt(roomNo)->getMapPath();
|
||||
if (mpat != NULL) {
|
||||
void* unit = dComIfGp_roomControl_getStatusRoomDt(roomNo)->getUnit();
|
||||
if (unit != NULL) {
|
||||
dBgp_c* bgp = new dBgp_c();
|
||||
JUT_ASSERT(786, bgp != NULL);
|
||||
|
||||
bgp->create(roomNo, mpat);
|
||||
bgp->create(roomNo, unit);
|
||||
dStage_roomControl_c::setBgp(roomNo, bgp);
|
||||
}
|
||||
#endif
|
||||
@@ -408,10 +469,10 @@ static int phase_2(room_of_scene_class* i_this) {
|
||||
}
|
||||
|
||||
static int phase_3(room_of_scene_class* i_this) {
|
||||
if (objectSetCheck(i_this)) {
|
||||
return cPhs_NEXT_e;
|
||||
} else {
|
||||
if (!objectSetCheck(i_this)) {
|
||||
return cPhs_INIT_e;
|
||||
} else {
|
||||
return cPhs_NEXT_e;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -420,21 +481,25 @@ static int phase_4(room_of_scene_class* i_this) {
|
||||
return cPhs_INIT_e;
|
||||
}
|
||||
|
||||
if (objectSetCheck(i_this)) {
|
||||
return cPhs_COMPLEATE_e;
|
||||
} else {
|
||||
if (!objectSetCheck(i_this)) {
|
||||
return cPhs_INIT_e;
|
||||
}
|
||||
|
||||
OS_REPORT("dScnRoom_Create(): End !! room%d\n", fopScnM_GetParam(i_this));
|
||||
return cPhs_COMPLEATE_e;
|
||||
}
|
||||
|
||||
static int dScnRoom_Create(scene_class* i_this) {
|
||||
static int (*l_method[5])(void*) = {
|
||||
(int (*)(void*))phase_0, (int (*)(void*))phase_1, (int (*)(void*))phase_2,
|
||||
(int (*)(void*))phase_3, (int (*)(void*))phase_4,
|
||||
static request_of_phase_process_fn l_method[5] = {
|
||||
(request_of_phase_process_fn)phase_0,
|
||||
(request_of_phase_process_fn)phase_1,
|
||||
(request_of_phase_process_fn)phase_2,
|
||||
(request_of_phase_process_fn)phase_3,
|
||||
(request_of_phase_process_fn)phase_4,
|
||||
};
|
||||
|
||||
room_of_scene_class* room = static_cast<room_of_scene_class*>(i_this);
|
||||
return dComLbG_PhaseHandler(&room->field_0x1c4, l_method, i_this);
|
||||
return dComLbG_PhaseHandler(&room->phase, l_method, i_this);
|
||||
}
|
||||
|
||||
static scene_method_class l_dScnRoom_Method = {
|
||||
|
||||
Reference in New Issue
Block a user