mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-05-30 16:35:26 -04:00
Frame interp: Initial presentation sync implementation
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+37
-1
@@ -20,7 +20,6 @@
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#include "m_Do/m_Do_controller_pad.h"
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#include "m_Do/m_Do_graphic.h"
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#include "m_Do/m_Do_lib.h"
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#include "dusk/frame_interpolation.h"
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#include <cmath>
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#include <cstring>
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@@ -29,6 +28,11 @@
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#include "d/d_debug_camera.h"
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#endif
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#if TARGET_PC
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#include "dusk/frame_interpolation.h"
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#include "dusk/logging.h"
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#endif
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namespace {
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static f32 limitf(f32 value, f32 min, f32 max) {
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@@ -2048,6 +2052,18 @@ s32 dCamera_c::nextType(s32 i_curType) {
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bool dCamera_c::onTypeChange(s32 i_curType, s32 i_nextType) {
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daAlink_c* unusedPlayer = daAlink_getAlinkActorClass();
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#if TARGET_PC
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const s32 event_type_id = specialType[CAM_TYPE_EVENT];
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DuskLog.debug(
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"frameInterp: onTypeChange {} -> {} (event_type_id={}, leaving_event={}, entering_event={})",
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static_cast<int>(i_curType),
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static_cast<int>(i_nextType),
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static_cast<int>(event_type_id),
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i_curType == event_type_id,
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i_nextType == event_type_id
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);
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#endif
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if (i_curType == specialType[CAM_TYPE_EVENT]) {
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if (mCamSetup.CheckFlag(0x4000)) {
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mGear = 0;
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@@ -10161,6 +10177,26 @@ bool dCamera_c::eventCamera(s32 param_0) {
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ActionNames[var_r29]);
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#endif
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#if TARGET_PC
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if (dusk::getSettings().game.enableFrameInterpolation) {
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switch (var_r29) {
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case 3:
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case 4:
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case 5:
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case 12:
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dusk::frame_interp::request_presentation_sync();
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break;
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default:
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DuskLog.debug(
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"frameInterp: presentation sync not requested for ZEV event [{}] (staff idx {})",
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static_cast<const char*>(ActionNames[var_r29]),
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static_cast<int>(mEventData.mStaffIdx)
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);
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break;
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}
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}
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#endif
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if (getEvFloatData(&sp28, "KeepDist") != 0 && mViewCache.mDirection.R() < sp28)
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{
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mViewCache.mDirection.R(sp28);
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