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https://github.com/TwilitRealm/dusklight
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Fix Aurora draw call display in performance overlay
It was getting reset at the start of the frame... Just cache the values.
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@@ -3,7 +3,13 @@
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#include <aurora/aurora.h>
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#include "aurora/gfx.h"
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extern AuroraInfo auroraInfo;
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extern const char* configPath;
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namespace dusk {
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extern AuroraStats lastFrameAuroraStats;
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}
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#endif // DUSK_DUSK_H
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