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d_a_npc_zelda equivalent (#2528)
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@@ -106,7 +106,7 @@ extern "C" void func_80B24728(void* _this, int*);
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extern "C" void __sinit_d_a_npc_toby_cpp();
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extern "C" void
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__ct__12daNpc_Toby_cFPC26daNpcT_faceMotionAnmData_cPC22daNpcT_motionAnmData_cPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPCQ222daNpcT_MotionSeqMngr_c18sequenceStepData_ciPC16daNpcT_evtData_cPPc();
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extern "C" s32 getEyeballMaterialNo__12daNpc_Toby_cFv();
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extern "C" u16 getEyeballMaterialNo__12daNpc_Toby_cFv();
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extern "C" s32 getHeadJointNo__12daNpc_Toby_cFv();
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extern "C" s32 getNeckJointNo__12daNpc_Toby_cFv();
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extern "C" bool getBackboneJointNo__12daNpc_Toby_cFv();
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@@ -2062,7 +2062,7 @@ daNpc_Toby_c::daNpc_Toby_c(daNpcT_faceMotionAnmData_c const* param_0,
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}
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/* 80B24920-80B24928 0063C0 0008+00 1/0 0/0 0/0 .text getEyeballMaterialNo__12daNpc_Toby_cFv */
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s32 daNpc_Toby_c::getEyeballMaterialNo() {
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u16 daNpc_Toby_c::getEyeballMaterialNo() {
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return 2;
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}
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