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https://github.com/TwilitRealm/dusklight
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Add PCH for JSystem (#2645)
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@@ -56,7 +56,6 @@ public:
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field_0x4.field_0x0 = 0;
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}
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/* 800078DC */ virtual ~JAISeCategoryMgr() {}
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/* 8029F8B0 */ virtual bool isUsingSeqData(JAISeqDataRegion const&);
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/* 8029F91C */ virtual int releaseSeqData(JAISeqDataRegion const&);
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@@ -101,7 +100,6 @@ public:
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/* 802A0768 */ bool startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3<f32> const*);
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/* 802A08D0 */ int getNumActiveSe() const;
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/* 802A08FC */ virtual ~JAISeMgr() {}
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/* 802A0168 */ virtual bool isUsingSeqData(JAISeqDataRegion const&);
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/* 802A01D8 */ virtual int releaseSeqData(JAISeqDataRegion const&);
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@@ -0,0 +1,10 @@
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#ifndef JSYSTEM_H
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#define JSYSTEM_H
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#ifdef __MWERKS__
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#include "JSystem/JSystem.mch" // IWYU pragma: export
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#else
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#include "JSystem/JSystem.pch" // IWYU pragma: export
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#endif
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#endif // DOLZEL_PCH
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@@ -0,0 +1,7 @@
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#ifndef JSYSTEM_PCH
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#define JSYSTEM_PCH
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#include "JSystem/JSupport/JSUList.h"
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#include "JSystem/J3DGraphBase/J3DShape.h"
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#endif // JSYSTEM_PCH
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