Add PCH for JSystem (#2645)

This commit is contained in:
Max Roncace
2025-09-11 16:20:45 -04:00
committed by GitHub
parent f28c8efc08
commit 93d3b2af3b
247 changed files with 553 additions and 57 deletions
+3 -1
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@@ -1,3 +1,5 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAIAudible.h"
JAIAudible::~JAIAudible() {}
JAIAudible::~JAIAudible() {}
+3 -1
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@@ -1,3 +1,5 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAIAudience.h"
JAIAudience::~JAIAudience() {}
JAIAudience::~JAIAudience() {}
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAISe
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISe.h"
#include "JSystem/JAudio2/JAIAudience.h"
#include "JSystem/JAudio2/JAISeMgr.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAISeMgr
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISeMgr.h"
#include "JSystem/JAudio2/JAISoundHandles.h"
#include "JSystem/JAudio2/JAISoundInfo.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAISeq
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISeq.h"
#include "JSystem/JAudio2/JAISeqMgr.h"
#include "JSystem/JAudio2/JAISoundChild.h"
+3 -1
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@@ -1,5 +1,7 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISeqDataMgr.h"
JAISeqDataUser::~JAISeqDataUser() {}
JAISeqDataMgr::~JAISeqDataMgr() {}
JAISeqDataMgr::~JAISeqDataMgr() {}
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAISeqMgr
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISeqMgr.h"
#include "JSystem/JAudio2/JAISeq.h"
#include "JSystem/JAudio2/JAISoundHandles.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAISound
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISound.h"
#include "JSystem/JAudio2/JAIAudience.h"
#include "JSystem/JAudio2/JAISoundHandles.h"
+3 -1
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@@ -1,3 +1,5 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISoundChild.h"
#include "JSystem/JAudio2/JASTrack.h"
@@ -13,4 +15,4 @@ void JAISoundChild::mixOut(JASTrack* pTrack) {
void JAISoundChild::calc() {
mMove.calc();
}
}
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAISoundHandles
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISoundHandles.h"
//
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAISoundInfo
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISoundInfo.h"
//
+3 -1
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@@ -1,3 +1,5 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISoundParams.h"
void JAISoundParamsMove::moveVolume(f32 newValue, u32 count) {
@@ -43,4 +45,4 @@ void JAISoundParamsMove::moveDolby(f32 newValue, u32 count) {
} else {
mTransition.mDolby.set(newValue, mParams.mDolby, count);
}
}
}
+3 -1
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@@ -2,6 +2,8 @@
// JAISoundStarter
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISoundStarter.h"
#include "JSystem/JAudio2/JAISoundHandles.h"
@@ -32,4 +34,4 @@ bool JAISoundStarter::startLevelSound(JAISoundID param_0, JAISoundHandle* param_
(*param_1)->setLifeTime(1, false);
}
return iVar2;
}
}
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAIStream
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAIStream.h"
#include "JSystem/JAudio2/JAIStreamMgr.h"
#include "JSystem/JAudio2/JAISoundChild.h"
+3 -1
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@@ -1,5 +1,7 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAIStreamDataMgr.h"
JAIStreamDataMgr::~JAIStreamDataMgr() {}
JAIStreamAramMgr::~JAIStreamAramMgr() {}
JAIStreamAramMgr::~JAIStreamAramMgr() {}
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAIStreamMgr
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAIStreamMgr.h"
#include "JSystem/JAudio2/JAISoundHandles.h"
#include "JSystem/JAudio2/JAIStreamDataMgr.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASAiCtrl
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASAiCtrl.h"
#include "JSystem/JAudio2/JASAudioThread.h"
#include "JSystem/JAudio2/JASCalc.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASAramStream
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASAramStream.h"
#include "JSystem/JAudio2/JASAiCtrl.h"
#include "JSystem/JAudio2/JASChannel.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASAudioReseter
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASAudioReseter.h"
#include "JSystem/JAudio2/JASAudioThread.h"
#include "JSystem/JAudio2/JASCriticalSection.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASAudioThread
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASAudioThread.h"
#include "JSystem/JAudio2/JASAiCtrl.h"
#include "JSystem/JAudio2/JASDriverIF.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASBNKParser
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASBNKParser.h"
#include "JSystem/JAudio2/JASBasicBank.h"
#include "JSystem/JAudio2/JASCalc.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASBank
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASBank.h"
#include "JSystem/JAudio2/JASAiCtrl.h"
#include "JSystem/JAudio2/JASBasicInst.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASBasicBank
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASBasicBank.h"
#include "JSystem/JAudio2/JASCalc.h"
+2
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@@ -2,6 +2,8 @@
// JASBasicInst
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASBasicInst.h"
#include "JSystem/JAudio2/JASCalc.h"
#include "JSystem/JKernel/JKRHeap.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASBasicWaveBank
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASBasicWaveBank.h"
#include "JSystem/JAudio2/JASMutex.h"
#include "JSystem/JKernel/JKRHeap.h"
+2
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@@ -2,6 +2,8 @@
// JASCalc
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASCalc.h"
#include <dolphin/os.h>
#include "math.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASCallback
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASCallback.h"
#include "JSystem/JAudio2/JASCriticalSection.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASChannel
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASChannel.h"
#include "JSystem/JAudio2/JASAiCtrl.h"
#include "JSystem/JAudio2/JASCalc.h"
+3 -1
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@@ -2,6 +2,8 @@
// JASCmdStack
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASCmdStack.h"
#include "dolphin/os.h"
@@ -38,4 +40,4 @@ void JASPortCmd::TPortHead::execCommandStay() {
link->getObject()->_10(link->getObject()->_14);
}
OSRestoreInterrupts(interrupts);
}
}
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASDSPChannel
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASDSPChannel.h"
#include "JSystem/JAudio2/JASHeapCtrl.h"
#include "JSystem/JKernel/JKRSolidHeap.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASDSPInterface
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASDSPInterface.h"
#include "JSystem/JAudio2/JASCalc.h"
#include "JSystem/JAudio2/JASHeapCtrl.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASDriverIF
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASDriverIF.h"
#include "JSystem/JAudio2/JASAiCtrl.h"
#include "JSystem/JAudio2/JASDSPInterface.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASDrumSet
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASDrumSet.h"
#include "JSystem/JAudio2/JASCalc.h"
#include "JSystem/JKernel/JKRHeap.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASDvdThread
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASDvdThread.h"
#include "JSystem/JAudio2/JASTaskThread.h"
#include "JSystem/JKernel/JKRSolidHeap.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASHeapCtrl
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASHeapCtrl.h"
#include "JSystem/JAudio2/JASMutex.h"
#include "JSystem/JAudio2/JASWaveArcLoader.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASLfo
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASLfo.h"
#include "SSystem/SComponent/c_math.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASOscillator
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASOscillator.h"
//
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASProbe
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASProbe.h"
#include "dolphin/os.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASRegisterParam
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASRegisterParam.h"
//
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASReport
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASReport.h"
#include "JSystem/JAudio2/JASMutex.h"
#include "stdio.h"
+2
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@@ -3,6 +3,8 @@
* JAS - Resource Archive Loader
*/
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASResArcLoader.h"
#include "JSystem/JAudio2/JASDvdThread.h"
#include "JSystem/JAudio2/JASTaskThread.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASSeqCtrl
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASSeqCtrl.h"
#include "JSystem/JAudio2/JASSeqParser.h"
#include "JSystem/JAudio2/JASTrack.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASSeqParser
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASSeqParser.h"
#include "JSystem/JAudio2/JASCalc.h"
#include "JSystem/JAudio2/JASReport.h"
+2
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@@ -3,6 +3,8 @@
*
*/
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASSeqReader.h"
/* 80296108-80296148 290A48 0040+00 0/0 2/2 0/0 .text init__12JASSeqReaderFv */
@@ -3,6 +3,8 @@
// Translation Unit: JASSimpleWaveBank
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASSimpleWaveBank.h"
/* 80298C94-80298CF4 2935D4 0060+00 0/0 1/1 0/0 .text __ct__17JASSimpleWaveBankFv */
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASSoundParams
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASSoundParams.h"
/* 8029E3B0-8029E47C 298CF0 00CC+00 0/0 2/2 0/0 .text clamp__14JASSoundParamsFv */
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASTaskThread
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASTaskThread.h"
#include "JSystem/JAudio2/JASCalc.h"
#include "JSystem/JAudio2/JASCriticalSection.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASTrack
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASTrack.h"
#include "JSystem/JAudio2/JASCriticalSection.h"
#include "JSystem/JAudio2/JASDriverIF.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASTrackPort
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASTrackPort.h"
/* 8029354C-8029357C 28DE8C 0030+00 0/0 1/1 0/0 .text init__12JASTrackPortFv */
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASVoiceBank
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASVoiceBank.h"
#include "JSystem/JAudio2/JASBasicInst.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASWSParser
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASWSParser.h"
#include "JSystem/JAudio2/JASBasicWaveBank.h"
#include "JSystem/JAudio2/JASSimpleWaveBank.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JASWaveArcLoader
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASWaveArcLoader.h"
#include "JSystem/JAudio2/JASDvdThread.h"
#include "JSystem/JAudio2/JASTaskThread.h"
@@ -3,6 +3,8 @@
// Translation Unit: JAUAudioArcInterpreter
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUAudioArcInterpreter.h"
#include "JSystem/JUtility/JUTAssert.h"
@@ -3,6 +3,8 @@
// Translation Unit: JAUAudioArcLoader
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUAudioArcLoader.h"
#include "JSystem/JAudio2/JAISeMgr.h"
#include "JSystem/JAudio2/JAUSectionHeap.h"
+3 -1
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@@ -2,10 +2,12 @@
// JAUAudioMgr
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUAudioMgr.h"
#include "JSystem/JAudio2/JASHeapCtrl.h"
// Here to generate JASHeap::__defctor (ctor generated by default arguments)
void dummyDefCtor() {
JASHeap dummy[20];
}
}
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAUBankTable
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUBankTable.h"
/* 802A4A80-802A4AA0 29F3C0 0020+00 0/0 1/1 0/0 .text
+3 -1
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@@ -2,10 +2,12 @@
// JAUClusterSound
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUClusterSound.h"
#include "JSystem/JAudio2/JAISoundHandles.h"
// Dummy function to generate JAISoundHandle::JAISoundHandle
static void dummyCtor() {
JAISoundHandle dummy[20];
}
}
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAUInitializer
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUInitializer.h"
#include "JSystem/JAudio2/JAISe.h"
#include "JSystem/JAudio2/JAISeq.h"
+2 -1
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@@ -3,6 +3,8 @@
// Translation Unit: JAUSectionHeap
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUSectionHeap.h"
#include "JSystem/JAudio2/JASBNKParser.h"
#include "JSystem/JAudio2/JASBankTable.h"
@@ -17,7 +19,6 @@
#include "JSystem/JAudio2/JAUSoundTable.h"
#include "JSystem/JAudio2/JAUStreamFileTable.h"
#include "JSystem/JKernel/JKRSolidHeap.h"
#include "stdlib.h"
#include "dolphin/dvd.h"
namespace {
+2
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@@ -3,6 +3,8 @@
// Translation Unit: JAUSeqCollection
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUSeqCollection.h"
#include "JSystem/JUtility/JUTAssert.h"
+3 -1
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@@ -2,6 +2,8 @@
// JAUSeqDataBlockMgr
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUSeqDataBlockMgr.h"
#include "JSystem/JAudio2/JAUSoundInfo.h"
#include "JSystem/JAudio2/JASResArcLoader.h"
@@ -243,4 +245,4 @@ void JAUDynamicSeqDataBlocks::rearrangeLoadingSeqs_() {
}
link = nextLink;
}
}
}
+2
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@@ -2,6 +2,8 @@
// Translation Unit: JAUSoundAnimator
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUSoundAnimator.h"
/* 802A6F70-802A7044 2A18B0 00D4+00 0/0 1/1 0/0 .text getStartSoundIndex__17JAUSoundAnimationCFf
+3 -1
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@@ -2,6 +2,8 @@
// JAUSoundTable
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUSoundTable.h"
/* 802A7114-802A7160 2A1A54 004C+00 0/0 1/1 0/0 .text init__13JAUSoundTableFPCv */
@@ -53,4 +55,4 @@ void JAUSoundNameTable::init(void const* param_0) {
} else {
field_0x0.reset();
}
}
}
+3 -1
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@@ -1,3 +1,5 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAUStreamFileTable.h"
#include "dolphin/os.h"
@@ -43,4 +45,4 @@ s32 JAUStreamDataMgr_StreamFileTable::getStreamFileEntry(JAISoundID soundId) {
return -1;
}
return DVDConvertPathToEntrynum(filePath);
}
}
+2
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@@ -3,6 +3,8 @@
// Translation Unit: dspproc
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/dspproc.h"
#include "JSystem/JAudio2/dsptask.h"
#include "JSystem/JAudio2/JASDSPInterface.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: dsptask
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/dsptask.h"
#include "JSystem/JAudio2/osdsp.h"
#include "global.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: osdsp
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/osdsp.h"
#include "JSystem/JAudio2/osdsp_task.h"
#include "dolphin/os.h"
+2
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@@ -3,6 +3,8 @@
// Translation Unit: osdsp_task
//
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/osdsp_task.h"
#include "JSystem/JAudio2/dspproc.h"
#include <dolphin/dsp.h>