Use attention enums everywhere instead of integer literals (#3044)

This commit is contained in:
Max Roncace
2026-01-14 09:55:59 -05:00
committed by GitHub
parent c0e0bbaaf3
commit 93dcac3343
59 changed files with 160 additions and 146 deletions
+2 -2
View File
@@ -321,7 +321,7 @@ int daCstatue_c::create() {
dComIfGs_onTbox(20);
}
}
attention_info.distances[4] = 8;
attention_info.distances[fopAc_attn_CARRY_e] = 8;
fopAcM_SetMtx(this, mModel->getBaseTRMtx());
int acchTblSize;
if (mType == daCstatueType_Normal || mType == daCstatueType_Normal2) {
@@ -376,7 +376,7 @@ int daCstatue_c::create() {
}
mSph->SetTgType(0xd97afddf);
mControlDistanceOffset = JMAFastSqrt(650000.0f);
attention_info.distances[0] = 92;
attention_info.distances[fopAc_attn_LOCK_e] = 92;
cLib_onBit<u32>(attention_info.flags, fopAc_AttnFlag_LOCK_e);
mTargetFrame = 35.0f;
}