mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-19 05:02:12 -04:00
Use attention enums everywhere instead of integer literals (#3044)
This commit is contained in:
@@ -321,7 +321,7 @@ int daCstatue_c::create() {
|
||||
dComIfGs_onTbox(20);
|
||||
}
|
||||
}
|
||||
attention_info.distances[4] = 8;
|
||||
attention_info.distances[fopAc_attn_CARRY_e] = 8;
|
||||
fopAcM_SetMtx(this, mModel->getBaseTRMtx());
|
||||
int acchTblSize;
|
||||
if (mType == daCstatueType_Normal || mType == daCstatueType_Normal2) {
|
||||
@@ -376,7 +376,7 @@ int daCstatue_c::create() {
|
||||
}
|
||||
mSph->SetTgType(0xd97afddf);
|
||||
mControlDistanceOffset = JMAFastSqrt(650000.0f);
|
||||
attention_info.distances[0] = 92;
|
||||
attention_info.distances[fopAc_attn_LOCK_e] = 92;
|
||||
cLib_onBit<u32>(attention_info.flags, fopAc_AttnFlag_LOCK_e);
|
||||
mTargetFrame = 35.0f;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user