JAudio2 and Z2AudioLib work (#2223)

* JAudio2 and Z2AudioLib work

* check1stDynamicWave matched
This commit is contained in:
Caroline Madsen
2024-10-23 19:25:13 -04:00
committed by GitHub
parent 1289892a26
commit 9401af27b3
94 changed files with 3803 additions and 7254 deletions
+196 -152
View File
@@ -4,180 +4,224 @@
//
#include "Z2AudioLib/Z2FxLineMgr.h"
#include "dol2asm.h"
//
// Types:
//
struct JSUMemoryInputStream {
/* 802DC520 */ void setBuffer(void const*, s32);
};
struct JSUInputStream {
/* 802DC23C */ ~JSUInputStream();
/* 802DC298 */ void read(void*, s32);
};
struct JASDsp {
struct FxlineConfig_ {};
/* 8029DB78 */ void setFXLine(u8, s16*, JASDsp::FxlineConfig_*);
};
//
// Forward References:
//
extern "C" void __ct__11Z2FxLineMgrFv();
extern "C" void initDataArc__11Z2FxLineMgrFP10JKRArchiveP7JKRHeap();
extern "C" void setLineID__11Z2FxLineMgrFScbb();
extern "C" void setLine__11Z2FxLineMgrFP14Z2FxLineConfigbb();
extern "C" void setFxForceOff__11Z2FxLineMgrFb();
extern "C" void setUnderWaterFx__11Z2FxLineMgrFb();
extern "C" void setSceneFx__11Z2FxLineMgrFl();
//
// External References:
//
extern "C" void setFXLine__6JASDspFUcPsPQ26JASDsp13FxlineConfig_();
extern "C" void free__7JKRHeapFPvP7JKRHeap();
extern "C" void* __nwa__FUlP7JKRHeapi();
extern "C" void getResource__10JKRArchiveFUs();
extern "C" void countResource__10JKRArchiveCFv();
extern "C" void __dt__14JSUInputStreamFv();
extern "C" void read__14JSUInputStreamFPvl();
extern "C" void setBuffer__20JSUMemoryInputStreamFPCvl();
extern "C" void _savegpr_22();
extern "C" void _savegpr_28();
extern "C" void _restgpr_22();
extern "C" void _restgpr_28();
extern "C" extern void* __vt__10JSUIosBase[3];
extern "C" extern void* __vt__20JSURandomInputStream[9];
extern "C" extern void* __vt__14JSUInputStream[6 + 1 /* padding */];
extern "C" extern void* __vt__20JSUMemoryInputStream[9 + 1 /* padding */];
extern "C" extern u8 data_80450B80[4];
extern "C" extern u8 __OSReport_disable;
//
// Declarations:
//
#include "Z2AudioLib/Z2SceneMgr.h"
#include "JSystem/JAudio2/JASDSPInterface.h"
#include "JSystem/JKernel/JKRArchive.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JSupport/JSUMemoryStream.h"
/* 802BA7DC-802BA7FC 2B511C 0020+00 0/0 1/1 0/0 .text __ct__11Z2FxLineMgrFv */
Z2FxLineMgr::Z2FxLineMgr() : JASGlobalInstance<Z2FxLineMgr>(this) {
// NONMATCHING
mConfig = NULL;
mLineID = -1;
mFxDataNum = 0;
mSetUnderWaterFx = false;
}
/* 802BA7FC-802BAC28 2B513C 042C+00 0/0 1/1 0/0 .text
* initDataArc__11Z2FxLineMgrFP10JKRArchiveP7JKRHeap */
void Z2FxLineMgr::initDataArc(JKRArchive* param_0, JKRHeap* param_1) {
// NONMATCHING
void Z2FxLineMgr::initDataArc(JKRArchive* arc, JKRHeap* heap) {
mFxLineBuffer[0] = new (heap, 0x20) u8[0x2800];
mFxLineBuffer[1] = new (heap, 0x20) u8[0x2800];
mFxLineBuffer[2] = new (heap, 0x20) u8[0x4B00];
mFxLineBuffer[3] = new (heap, 0x20) u8[0x4B00];
mFxDataNum = arc->countResource();
mConfig = new (heap, 0) Z2FxLineConfig[mFxDataNum];
for (u8 i = 0; i < mFxDataNum; i++) {
void* res = arc->getResource(i);
u32 size = (arc->getResSize(res) + 0x1f) & ~0x1f;
JSUMemoryInputStream stream(res, size);
stream >> mConfig[i].field_0x0;
stream >> mConfig[i].field_0x1;
stream >> mConfig[i].field_0x2;
stream >> mConfig[i].field_0x3;
stream >> mConfig[i].field_0x4;
stream >> mConfig[i].field_0x6;
stream >> mConfig[i].field_0x8[0];
stream >> mConfig[i].field_0x8[1];
stream >> mConfig[i].field_0x8[2];
stream >> mConfig[i].field_0x8[3];
stream >> mConfig[i].field_0x8[4];
stream >> mConfig[i].field_0x8[5];
stream >> mConfig[i].field_0x8[6];
stream >> mConfig[i].field_0x8[7];
stream >> mConfig[i].field_0x18;
stream >> mConfig[i].field_0x19;
stream >> mConfig[i].field_0x1a;
stream >> mConfig[i].field_0x1b;
stream >> mConfig[i].field_0x1c;
stream >> mConfig[i].field_0x1e;
stream >> mConfig[i].field_0x20[0];
stream >> mConfig[i].field_0x20[1];
stream >> mConfig[i].field_0x20[2];
stream >> mConfig[i].field_0x20[3];
stream >> mConfig[i].field_0x20[4];
stream >> mConfig[i].field_0x20[5];
stream >> mConfig[i].field_0x20[6];
stream >> mConfig[i].field_0x20[7];
JKRFree(res);
}
setLineID(-1, false, false);
setLineID(-1, true, false);
}
/* 802BAC28-802BAC74 2B5568 004C+00 4/4 0/0 0/0 .text setLineID__11Z2FxLineMgrFScbb */
void Z2FxLineMgr::setLineID(s8 param_0, bool param_1, bool param_2) {
// NONMATCHING
void Z2FxLineMgr::setLineID(s8 fxID, bool param_1, bool param_2) {
if (fxID < 0) {
mLineID = 0;
} else {
mLineID = fxID;
}
setLine(&mConfig[mLineID], param_1, param_2);
}
/* 802BAC74-802BAE1C 2B55B4 01A8+00 1/1 0/0 0/0 .text setLine__11Z2FxLineMgrFP14Z2FxLineConfigbb
*/
void Z2FxLineMgr::setLine(Z2FxLineConfig* param_0, bool param_1, bool param_2) {
// NONMATCHING
void Z2FxLineMgr::setLine(Z2FxLineConfig* config, bool param_1, bool param_2) {
u8 buf1 = 0;
u8 buf2 = 1;
if (param_1) {
buf1 = 2;
buf2 = 3;
}
if (mFxLineBuffer[buf1] == NULL || mFxLineBuffer[buf2] == NULL) {
return;
}
JASDsp::FxlineConfig_ dsp_config;
dsp_config.field_0x0 = config->field_0x0;
dsp_config.field_0x2 = config->field_0x1;
dsp_config.field_0x6 = config->field_0x2;
if (param_2) {
dsp_config.field_0x4 = 0;
dsp_config.field_0x8 = 0;
} else {
dsp_config.field_0x4 = config->field_0x4;
dsp_config.field_0x8 = config->field_0x6;
}
dsp_config.field_0xc = config->field_0x3;
dsp_config.field_0x10[0] = config->field_0x8[0];
dsp_config.field_0x10[1] = config->field_0x8[1];
dsp_config.field_0x10[2] = config->field_0x8[2];
dsp_config.field_0x10[3] = config->field_0x8[3];
dsp_config.field_0x10[4] = config->field_0x8[4];
dsp_config.field_0x10[5] = config->field_0x8[5];
dsp_config.field_0x10[6] = config->field_0x8[6];
dsp_config.field_0x10[7] = config->field_0x8[7];
JASDsp::setFXLine(buf1, (s16*)mFxLineBuffer[buf1], &dsp_config);
dsp_config.field_0x0 = config->field_0x18;
dsp_config.field_0x2 = config->field_0x19;
dsp_config.field_0x6 = config->field_0x1a;
if (param_2) {
dsp_config.field_0x4 = 0;
dsp_config.field_0x8 = 0;
} else {
dsp_config.field_0x4 = config->field_0x1c;
dsp_config.field_0x8 = config->field_0x1e;
}
dsp_config.field_0xc = config->field_0x1b;
dsp_config.field_0x10[0] = config->field_0x20[0];
dsp_config.field_0x10[1] = config->field_0x20[1];
dsp_config.field_0x10[2] = config->field_0x20[2];
dsp_config.field_0x10[3] = config->field_0x20[3];
dsp_config.field_0x10[4] = config->field_0x20[4];
dsp_config.field_0x10[5] = config->field_0x20[5];
dsp_config.field_0x10[6] = config->field_0x20[6];
dsp_config.field_0x10[7] = config->field_0x20[7];
JASDsp::setFXLine(buf2, (s16*)mFxLineBuffer[buf2], &dsp_config);
}
/* 802BAE1C-802BAE48 2B575C 002C+00 0/0 1/1 0/0 .text setFxForceOff__11Z2FxLineMgrFb */
void Z2FxLineMgr::setFxForceOff(bool param_0) {
// NONMATCHING
setLineID(mLineID, true, param_0);
}
/* 802BAE48-802BAEB8 2B5788 0070+00 0/0 1/1 0/0 .text setUnderWaterFx__11Z2FxLineMgrFb */
void Z2FxLineMgr::setUnderWaterFx(bool param_0) {
// NONMATCHING
if (mSetUnderWaterFx != param_0) {
if (param_0) {
setLineID(12, true, false);
} else {
setSceneFx(Z2GetSceneMgr()->getCurrentSceneNum());
}
mSetUnderWaterFx = param_0;
}
}
/* ############################################################################################## */
/* 803CAB18-803CAC48 -00001 0130+00 1/1 0/0 0/0 .data @3566 */
SECTION_DATA static void* lit_3566[76] = {
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x88),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x7C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x68),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x68),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x68),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xB0),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x68),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x68),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x54),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x7C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x7C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x7C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x9C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x9C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x9C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xB0),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xB0),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xB0),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xD0),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xD0),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xD0),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xE4),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xE4),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xE4),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xF8),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xF8),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xF8),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x10C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x10C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x10C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x120),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x120),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0xE4),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x7C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x7C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x9C),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x134),
(void*)(((char*)setSceneFx__11Z2FxLineMgrFl) + 0x7C),
};
/* 802BAEB8-802BB00C 2B57F8 0154+00 2/1 1/1 0/0 .text setSceneFx__11Z2FxLineMgrFl */
void Z2FxLineMgr::setSceneFx(s32 param_0) {
// NONMATCHING
}
void Z2FxLineMgr::setSceneFx(s32 sceneNum) {
if (Z2GetSceneMgr()->isInDarkness()) {
setLineID(11, true, false);
} else {
switch (sceneNum) {
case SPOT_SHADES_REALM:
setLineID(9, true, false);
break;
case SPOT_KAKARIKO_VILLAGE:
case SPOT_DEATH_MOUNTAIN:
case SPOT_HIDDEN_VILLAGE:
case SPOT_ZORAS_RIVER:
case SPOT_HYRULE_FIELD:
setLineID(10, true, false);
break;
case SPOT_SACRED_GROVE:
case SPOT_FOREST_TEMPLE:
case SPOT_FOREST_TEMPLE_MINIBOSS:
case SPOT_FOREST_TEMPLE_BOSS:
case SPOT_GORGE_LANTERN_CAVE:
case SPOT_LAKE_LANTERN_CAVE:
case SPOT_FARON_WOODS_CAVE:
if (Z2GetSceneMgr()->getCurrentRoomNum() == 2) {
return;
}
// fallthrough
case SPOT_FARON_WOODS:
setLineID(1, true, false);
break;
case SPOT_GORON_MINES:
case SPOT_GORON_MINES_MINIBOSS:
case SPOT_GORON_MINES_BOSS:
case SPOT_ELDIN_MAGNET_CAVE:
setLineID(2, true, false);
break;
case SPOT_LAKE_HYLIA:
case SPOT_LAKEBED_TEMPLE:
case SPOT_LAKEBED_TEMPLE_MINIBOSS:
case SPOT_LAKEBED_TEMPLE_BOSS:
if (Z2GetSceneMgr()->getCurrentRoomNum() == 1) {
setLineID(3, true, false);
}
break;
case SPOT_ARBITERS_GROUNDS:
case SPOT_ARBITERS_GROUNDS_MINIBOSS:
case SPOT_ARBITERS_GROUNDS_BOSS:
setLineID(4, true, false);
break;
case SPOT_SNOWPEAK_RUINS:
case SPOT_SNOWPEAK_RUINS_MINIBOSS:
case SPOT_SNOWPEAK_RUINS_BOSS:
case SPOT_ICE_BLOCK_PUZZLE:
setLineID(5, true, false);
break;
case SPOT_TEMPLE_OF_TIME:
case SPOT_TEMPLE_OF_TIME_MINIBOSS:
case SPOT_TEMPLE_OF_TIME_BOSS:
setLineID(6, true, false);
break;
case SPOT_CITY_IN_THE_SKY:
case SPOT_CITY_IN_THE_SKY_MINIBOSS:
case SPOT_CITY_IN_THE_SKY_BOSS:
setLineID(7, true, false);
break;
case SPOT_HYRULE_CASTLE:
case SPOT_FINAL_BATTLE_THRONE_ROOM:
setLineID(8, true, false);
break;
default:
setLineID(-1, true, false);
break;
}
}
}