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https://github.com/TwilitRealm/dusklight
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Merge branch 'main' into 26-02-27-allocator-isolation
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@@ -12,6 +12,7 @@
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#include "Z2AudioLib/Z2Instances.h"
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#include "f_op/f_op_actor_enemy.h"
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#include "f_op/f_op_camera_mng.h"
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#include <cstring>
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class daB_GG_HIO_c : public JORReflexible {
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public:
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@@ -2905,7 +2906,7 @@ void daB_GG_c::G_DamageAction() {
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speedF = 0.0f;
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}
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s_TargetAngle += (s16) 0x4000;
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ANGLE_ADD(s_TargetAngle, 0x4000);
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break;
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case 2:
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cXyz* tg_hit_pos;
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@@ -3789,7 +3790,7 @@ void daB_GG_c::At_Check() {
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mAtInfo.mAttackPower = 80;
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}
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health -= (s16)mAtInfo.mAttackPower;
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S16_SUB(health, mAtInfo.mAttackPower);
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}
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int pause_time;
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