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https://github.com/TwilitRealm/dusklight
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E wb documentation + e_rd cleanup (#3125)
* e_rd cleanup * first pass * fix ? * rename * more rename * fix other platform * fix typo * more documentation * more work * fix build * fix * more doc * camera work * more work * cleanup * more work * clean up + fix build * fix build * more work * change mSpeedRate name * change description * more work * fire eff work * fix build * fix match * debug fix ? * update description * rename field
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@@ -531,7 +531,7 @@ static void e_rdb_end(e_rdb_class* i_this) {
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anm_init(i_this, e_rdb_class::BCK_RB_ED_DEMO_DOWN, 2.0f, 0, 1.0f);
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i_this->mMode = 1;
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if (actor != NULL) {
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actor->field_0x169e = 60;
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actor->demo_mode = 60;
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}
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break;
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@@ -580,12 +580,12 @@ static void e_rdb_end(e_rdb_class* i_this) {
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break;
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case 10:
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if ((((actor->mActionID == 102 && actor->mEnemy.speedF > 40.0f) &&
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if ((((actor->action == 102 && actor->enemy.speedF > 40.0f) &&
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player->current.pos.x > 1470.0f && player->current.pos.x < 2130.0f)) &&
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((player->current.pos.z < 200.0f) &&
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(player->shape_angle.y > 0x7000 || player->shape_angle.y < -0x7000)))
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{
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actor->field_0x169e = 80;
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actor->demo_mode = 80;
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i_this->mMode = 11;
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}
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// [[fallthrough]]
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