* Fix incorrect size for J2DTevBlock8::insertTexture local_38

* Fix dMeter_drawOptionHIO_c mOptionTypeBGPosX/Y size

* dMeter_drawLightDropHIO_c mVesselAlpha fix

* d_a_mg_rod array size fixes

* Fix e_tk2_class mActionTimer array size

* daObjTOMBO_c field_0x714 array size fix
This commit is contained in:
Pieter-Jan Briers
2026-04-11 19:28:01 +02:00
committed by GitHub
parent 472af2590a
commit 9b900a1a55
8 changed files with 22 additions and 30 deletions
+2 -2
View File
@@ -398,7 +398,7 @@ static int daE_TK2_Execute(e_tk2_class* i_this) {
cXyz cStack_94;
cXyz cStack_a0;
if (i_this->mExecuteState == 0x00) {
if (i_this->mActionTimer[3] == 0x00) {
dBgS_ObjGndChk_Spl ground_check;
cStack_94 = actor->current.pos;
cStack_94.y += 200.0f;
@@ -602,7 +602,7 @@ static int daE_TK2_Create(fopAc_ac_c* actor) {
i_this->mSound.init(&actor->current.pos, &actor->eyePos, 0x3, 0x1);
i_this->mSound.setEnemyName("E_tk2");
i_this->mAtInfo.mpSound = &i_this->mSound;
i_this->mExecuteState = 0x14;
i_this->mActionTimer[3] = 0x14;
daE_TK2_Execute(i_this);
}
return phase;