builds on mac again

revert some useless ifdefs

rm TARGET_PC in the wrong place

remove stubbed version of functions
This commit is contained in:
Jeffrey Crowell
2026-02-24 16:22:58 -08:00
parent 913d19ed52
commit 9c7f55d1ac
54 changed files with 115 additions and 99 deletions
+3 -3
View File
@@ -2683,9 +2683,9 @@ void mDoExt_3DlineMat1_c::draw() {
mDoExt_3Dline_c* lines = mpLines;
u16 vert_num = field_0x34 << 1;
for (s32 i = 0; i < mNumLines; i++) {
GXSetArray(GX_VA_POS, ((mDoExt_3Dline_c*)((s32)lines + (mIsDrawn << 2)))->field_0x8, 0xC);
GXSetArray(GX_VA_NRM, ((mDoExt_3Dline_c*)((s32)lines + (mIsDrawn << 2)))->field_0x10, 0x3);
GXSetArray(GX_VA_TEX0, ((mDoExt_3Dline_c*)((s32)lines + (mIsDrawn << 2)))->field_0x18, 0x8);
GXSetArray(GX_VA_POS, ((mDoExt_3Dline_c*)((intptr_t)lines + (mIsDrawn << 2)))->field_0x8, 0xC);
GXSetArray(GX_VA_NRM, ((mDoExt_3Dline_c*)((intptr_t) lines + (mIsDrawn << 2)))->field_0x10, 0x3);
GXSetArray(GX_VA_TEX0, ((mDoExt_3Dline_c*)((intptr_t)lines + (mIsDrawn << 2)))->field_0x18, 0x8);
GXBegin(GX_TRIANGLESTRIP, GX_VTXFMT0, vert_num);
u16 j = 0;