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Move and type PSVEC and PSMTX funcs and follow includes in functions.h (#68)
Co-authored-by: Pheenoh <pheenoh@gmail.com>
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@@ -8,10 +8,6 @@
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// Align X to the next N bytes (N must be power of two)
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#define ALIGN_NEXT(X, N) ALIGN_PREV(((X) + (N)-1), N)
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struct Vec {
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float x, y, z;
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};
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#define JUT_ASSERT(...)
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#define ASSERT(...)
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