diff --git a/src/d/actor/d_a_e_gi.cpp b/src/d/actor/d_a_e_gi.cpp index 228cdbcfb5..a109eda4ea 100644 --- a/src/d/actor/d_a_e_gi.cpp +++ b/src/d/actor/d_a_e_gi.cpp @@ -750,7 +750,7 @@ void daE_GI_c::PushButtonCount() { mPushButtonCount++; } - IF_DUSK(const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false)); + IF_DUSK(const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false);) if (holdToMash ? mDoCPd_c::getHoldA(PAD_1) : mDoCPd_c::getTrigA(PAD_1)) { mPushButtonCount += 2;