From 9d48a950a39d9909ee8fbcc0a7976fdaedfaaaca Mon Sep 17 00:00:00 2001 From: baxlek <115663151+baxlek@users.noreply.github.com> Date: Thu, 10 Sep 2026 18:08:48 -0500 Subject: [PATCH] Fix syntax error in holdToMash declaration --- src/d/actor/d_a_e_gi.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d/actor/d_a_e_gi.cpp b/src/d/actor/d_a_e_gi.cpp index 228cdbcfb5..a109eda4ea 100644 --- a/src/d/actor/d_a_e_gi.cpp +++ b/src/d/actor/d_a_e_gi.cpp @@ -750,7 +750,7 @@ void daE_GI_c::PushButtonCount() { mPushButtonCount++; } - IF_DUSK(const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false)); + IF_DUSK(const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false);) if (holdToMash ? mDoCPd_c::getHoldA(PAD_1) : mDoCPd_c::getTrigA(PAD_1)) { mPushButtonCount += 2;