Debug and various d_ev_camera fixes (#2448)

This commit is contained in:
YunataSavior
2025-05-19 08:40:57 -07:00
committed by GitHub
parent 75443954d4
commit 9ffb52027a
8 changed files with 679 additions and 706 deletions
+6 -5
View File
@@ -4,6 +4,7 @@
*/
#include "d/actor/d_a_npc_seic.h"
#include "SSystem/SComponent/c_counter.h"
UNK_REL_DATA
@@ -74,7 +75,7 @@ daNpc_seiC_c::~daNpc_seiC_c() {
#ifdef DEBUG
if (field_0xe40 != NULL) {
field_0xe40.removeHIO();
field_0xe40->removeHIO();
}
#endif
@@ -150,11 +151,11 @@ int daNpc_seiC_c::create() {
OS_REPORT("\n");
fopAcM_SetMtx(this, mpMorf[0]->getModel()->getBaseTRMtx());
mSound.init(&current.pos, &eyePos, 3, 1);
#ifdef DEBUG
field_0xe40->field_0x8 = &l_HIO;
#ifdef DEBUG
//field_0xe40->field_0x8 = &l_HIO;
field_0xe40->entryHIO("光の精霊c"); // Spirit of Light c
#endif
#endif
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this));