Fix multiple classes being inappropriately zero-initialized via JKR_NEW* (#70)

This might also fix #71 and #72.
This commit is contained in:
Max Roncace
2026-03-13 02:50:06 -04:00
parent 2d430eb9a1
commit 9fff8d45a1
25 changed files with 73 additions and 73 deletions
+15 -15
View File
@@ -43,27 +43,27 @@ void Z2DebugSys::initJAW() {
JKRSetCurrentHeap(heap);
u32 local_50 = heap->getFreeSize();
soundPlayer = JKR_NEW_ARGS (heap, 0) Z2SoundPlayer("GC-Zelda2");
sysMemView = JKR_NEW_ARGS (heap, 0) JAWSysMemView();
bankView = JKR_NEW_ARGS (heap, 0) JAWBankView();
chView = JKR_NEW_ARGS (heap, 0) JAWChView();
sysMemView = JKR_NEW_ARGS (heap, 0) JAWSysMemView;
bankView = JKR_NEW_ARGS (heap, 0) JAWBankView;
chView = JKR_NEW_ARGS (heap, 0) JAWChView;
trackView = JKR_NEW_ARGS (heap, 0) Z2TrackView(0, Z2TrackView::DISPMODE0);
reportView = JKR_NEW_ARGS (heap, 0) JAWReportView();
reportView = JKR_NEW_ARGS (heap, 0) JAWReportView;
JASReportInit(heap, 500);
hioBankEdit = JKR_NEW_ARGS (heap, 0) JAWHioBankEdit();
waveArcLoader = JKR_NEW_ARGS (heap, 0) Z2WaveArcLoader();
hioBankEdit = JKR_NEW_ARGS (heap, 0) JAWHioBankEdit;
waveArcLoader = JKR_NEW_ARGS (heap, 0) Z2WaveArcLoader;
volume = JKR_NEW_ARGS (heap, 0) JAWVolume(90, 480);
playSeView = JKR_NEW_ARGS (heap, 0) Z2PlaySeView();
audSettingView = JKR_NEW_ARGS (heap, 0) Z2AudSettingView();
dspCheck = JKR_NEW_ARGS (heap, 0) Z2DSPCheck();
playSeView = JKR_NEW_ARGS (heap, 0) Z2PlaySeView;
audSettingView = JKR_NEW_ARGS (heap, 0) Z2AudSettingView;
dspCheck = JKR_NEW_ARGS (heap, 0) Z2DSPCheck;
JAWExtSystem::registWindow(1, soundPlayer, 10, 22);
entrySeView = JKR_NEW_ARGS (heap, 0) Z2EntrySeView();
entrySeView = JKR_NEW_ARGS (heap, 0) Z2EntrySeView;
JAWExtSystem::registWindow(2, entrySeView, 10, 22);
JAWExtSystem::registWindow(3, playSeView, 10, 22);
JAWExtSystem::registWindow(4, sysMemView, 10, 22);
JAWExtSystem::registWindow(5, bankView, 10, 22);
JAWExtSystem::registWindow(6, chView, 10, 22);
JAWExtSystem::registWindow(7, trackView, 10, 22);
playerChView = JKR_NEW_ARGS (heap, 0) JAWPlayerChView();
playerChView = JKR_NEW_ARGS (heap, 0) JAWPlayerChView;
JAWExtSystem::registWindow(8, playerChView, 10, 22);
JAWExtSystem::registWindow(11, reportView, 330, 0);
JAWExtSystem::registWindow(12, hioBankEdit, 10, 0);
@@ -85,16 +85,16 @@ void Z2DebugSys::initSoundHioNode() {
JAHSingletonBase<JAHioMgr>::getIns()->init_OnGame();
JAHSingletonBase<JAHioMgr>::getIns()->appendRootNode(&mDoHIO_root, soundRoot);
mDoHIO_createChild("サウンド", soundRoot);
JAHSoundPlayerNode* soundPlayerNode = JKR_NEW_ARGS (heap, 0) JAHSoundPlayerNode();
JAHSoundPlayerNode* soundPlayerNode = JKR_NEW_ARGS (heap, 0) JAHSoundPlayerNode;
JUT_ASSERT(258, soundPlayerNode);
soundRoot->appendNode(soundPlayerNode, NULL);
Z2ParamNode* paramNode = JKR_NEW_ARGS (heap, 0) Z2ParamNode();
Z2ParamNode* paramNode = JKR_NEW_ARGS (heap, 0) Z2ParamNode;
JUT_ASSERT(262, paramNode);
soundRoot->appendNode(paramNode, NULL);
Z2FxLineEditNode* fxNode = JKR_NEW_ARGS (heap, 0) Z2FxLineEditNode(heap);
JUT_ASSERT(267, fxNode);
soundRoot->appendNode(fxNode, NULL);
Z2F1SwingTestNode* f1TestWin = JKR_NEW_ARGS (heap, 0) Z2F1SwingTestNode();
Z2F1SwingTestNode* f1TestWin = JKR_NEW_ARGS (heap, 0) Z2F1SwingTestNode;
JUT_ASSERT(284, f1TestWin);
soundRoot->appendNode(f1TestWin, NULL);
JAWExtSystem::registWindow(10, f1TestWin, 10, 22);
@@ -111,7 +111,7 @@ JAISeqDataMgr* Z2DebugSys::initSeSeqDataMgr(const void* param_1) {
JKRExpHeap* heap = mDoExt_getGameHeap();
JKRSetCurrentHeap(heap);
s32 freeSize = heap->getFreeSize();
JAWHioReceiver* receiver = JKR_NEW_ARGS (heap, 0) JAWHioReceiver();
JAWHioReceiver* receiver = JKR_NEW_ARGS (heap, 0) JAWHioReceiver;
JAWExtSystem::registWindow(0, receiver, 10, 22);
seqDataMgr = JKR_NEW_ARGS (heap, 0) Z2HioSeSeqDataMgr(param_1, receiver);
JKRSetCurrentHeap(oldHeap);