mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-18 12:52:51 -04:00
Various cleanups and matches (#2530)
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@@ -38,8 +38,10 @@ public:
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/* 0x100 */ f32 mNowOffsetY;
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};
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class daHoZelda_hio_c {
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class daHoZelda_hio_c : public JORReflexible {
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public:
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daHoZelda_hio_c() {}
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void genMessage(JORMContext*);
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};
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/**
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@@ -13,8 +13,9 @@ class dBgW;
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* @details
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*
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*/
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class obj_fmobj_class : public fopAc_ac_c {
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class obj_fmobj_class {
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public:
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/* 0x000 */ fopAc_ac_c mActor;
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/* 0x568 */ request_of_phase_process_class mPhase;
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/* 0x570 */ u8 field_0x570;
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/* 0x574 */ J3DModel* mpModel;
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@@ -46,9 +46,9 @@ private:
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/* 0x768 */ u8 mDebrisCount;
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public:
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u8 getSwBit1() { return fopAcM_GetParamBit(this, 0, 8); }
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u8 getSwBit2() { return fopAcM_GetParamBit(this, 8, 8); }
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u8 getScale() { return fopAcM_GetParamBit(this, 0x10, 8); }
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int getSwBit1() { return fopAcM_GetParamBit(this, 0, 8); }
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int getSwBit2() { return fopAcM_GetParamBit(this, 8, 8); }
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int getScale() { return fopAcM_GetParamBit(this, 0x10, 8); }
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static dCcD_SrcGObjInf const mCcDObjInfo;
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static dCcD_SrcCyl mCcDCyl;
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@@ -912,7 +912,7 @@ public:
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u16 getSwordAtUpTime() const { return mSwordUpTimer; }
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s16 getDamageWaitTimer() const { return mDamageTimer; }
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bool checkWaterInMove() const { return checkNoResetFlg0(FLG0_UNDERWATER); }
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bool checkSceneChangeAreaStart() const { return checkNoResetFlg2(FLG2_SCN_CHG_START); }
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u32 checkSceneChangeAreaStart() const { return checkNoResetFlg2(FLG2_SCN_CHG_START); }
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bool checkFrontRollCrash() const { return checkResetFlg0(RFLG0_FRONT_ROLL_CRASH); }
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bool checkWolfAttackReverse() const { return checkResetFlg1(RFLG1_WOLF_ATTACK_REVERSE); }
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bool checkFreezeDamage() const { return checkNoResetFlg1(FLG1_ICE_FREEZE); }
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@@ -16,10 +16,11 @@ public:
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daScex_c() {}
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/* 80485838 */ int checkWork();
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/* 80485A50 */ int execute();
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inline int create();
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u8 getArg1() { return (fopAcM_GetParam(this) >> 8) & 0xFF; }
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u8 getArg0() { return fopAcM_GetParam(this); }
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u32 getSwNo() { return fopAcM_GetParam(this) >> 0x18; }
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u8 getSwNo() { return fopAcM_GetParam(this) >> 0x18; }
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u16 getOffEventBit() { return home.angle.z & 0xFFF; }
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u16 getOnEventBit() { return home.angle.x & 0xFFF; }
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u8 getPathID() { return (fopAcM_GetParam(this) >> 0x10) & 0xFF; }
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@@ -100,7 +100,7 @@ inline void cMtx_multVecArray(Mtx mtx, const Vec* src, Vec* dst, u32 count) {
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mDoMtx_multVecArray(mtx, src, dst, count);
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}
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inline void mDoMtx_multVecZero(MtxP param_0, Vec* param_1) {
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inline void mDoMtx_multVecZero(CMtxP param_0, Vec* param_1) {
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param_1->x = param_0[0][3];
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param_1->y = param_0[1][3];
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param_1->z = param_0[2][3];
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