demangle data-symbols

This commit is contained in:
Julgodis
2021-04-08 01:47:05 +02:00
parent dca1d2a1c0
commit a23a106399
1756 changed files with 78295 additions and 66184 deletions
+45 -10
View File
@@ -15,6 +15,18 @@ struct scene_class {};
struct request_of_phase_process_class {};
struct mDoRst {
static u8 mResetData[4 + 4 /* padding */];
};
struct mDoMch_render_c {
static void* mRenderModeObj[1 + 1 /* padding */];
};
struct mDoGph_gInf_c {
static u8 mFader[4];
};
struct JKRHeap {
/* 802CE438 */ void becomeCurrentHeap();
/* 802CE448 */ void destroy();
@@ -34,6 +46,10 @@ struct mDoDvdThd_mountXArchive_c {
/* 800161E0 */ void create(char const*, u8, JKRArchive::EMountMode, JKRHeap*);
};
struct mDoCPd_c {
static u8 m_cpadInfo[256];
};
struct dTres_c {
/* 8009BBD8 */ void createWork();
};
@@ -92,6 +108,10 @@ struct dLog_HIO_c {
/* 8025855C */ ~dLog_HIO_c();
};
struct dEnemyItem_c {
static u8 mData[4 + 4 /* padding */];
};
struct ResTIMG {};
struct dDlst_shadowControl_c {
@@ -131,6 +151,15 @@ struct Z2SceneMgr {
struct Z2AudioMgr {
/* 802CD974 */ void resetProcess(u32, bool);
static u8 mAudioMgrPtr[4 + 4 /* padding */];
};
struct JUTGamePad {
struct C3ButtonReset {
static u8 sCallback[4];
static u8 sCallbackArg[4 + 4 /* padding */];
};
};
struct JKRExpHeap {
@@ -142,8 +171,14 @@ struct JKRAramHeap {
/* 802D31AC */ void getTotalFreeSize();
};
struct JKRAram {
static u8 sAramObject[4];
};
struct JFWDisplay {
/* 80272C60 */ void waitBlanking(int);
static u8 sManager[4];
};
struct J2DPicture {
@@ -264,20 +299,20 @@ extern "C" extern u8 g_ntscZeldaProg[60];
extern "C" extern void* g_fopScn_Method[5 + 1 /* padding */];
extern "C" extern void* g_fpcNd_Method[5 + 1 /* padding */];
extern "C" extern void* __vt__10dDlst_2D_c[3];
extern "C" extern u8 m_cpadInfo__8mDoCPd_c[256];
extern "C" u8 m_cpadInfo__8mDoCPd_c[256];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" extern void* mRenderModeObj__15mDoMch_render_c[1 + 1 /* padding */];
extern "C" void* mRenderModeObj__15mDoMch_render_c[1 + 1 /* padding */];
extern "C" extern u32 g_blackColor;
extern "C" extern u8 struct_80450BB8[4];
extern "C" extern u8 mFader__13mDoGph_gInf_c[4];
extern "C" u8 mFader__13mDoGph_gInf_c[4];
extern "C" extern u8 archiveHeap[4];
extern "C" extern u8 mResetData__6mDoRst[4 + 4 /* padding */];
extern "C" extern u8 mData__12dEnemyItem_c[4 + 4 /* padding */];
extern "C" extern u8 sManager__10JFWDisplay[4];
extern "C" extern u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */];
extern "C" extern u8 sAramObject__7JKRAram[4];
extern "C" extern u8 sCallback__Q210JUTGamePad13C3ButtonReset[4];
extern "C" extern u8 sCallbackArg__Q210JUTGamePad13C3ButtonReset[4 + 4 /* padding */];
extern "C" u8 mResetData__6mDoRst[4 + 4 /* padding */];
extern "C" u8 mData__12dEnemyItem_c[4 + 4 /* padding */];
extern "C" u8 sManager__10JFWDisplay[4];
extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */];
extern "C" u8 sAramObject__7JKRAram[4];
extern "C" u8 sCallback__Q210JUTGamePad13C3ButtonReset[4];
extern "C" u8 sCallbackArg__Q210JUTGamePad13C3ButtonReset[4 + 4 /* padding */];
extern "C" extern u8 struct_80451500[4];
//