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https://github.com/TwilitRealm/dusklight
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demangle data-symbols
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@@ -17,6 +17,10 @@ struct layer_class {};
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struct fopAc_ac_c {};
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struct dStage_roomControl_c {
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static u8 mProcID[4];
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};
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struct dMsgObject_c {
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/* 80233D04 */ void setMessageIndex(u32, u32, bool);
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/* 80233E70 */ void setMessageIndexDemo(u32, bool);
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@@ -41,6 +45,10 @@ struct cMl {
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/* 80263228 */ void memalignB(int, u32);
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};
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struct JMath {
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static u8 sincosTable_[65536];
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};
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struct JKRHeap {
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/* 802CE448 */ void destroy();
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};
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@@ -118,9 +126,9 @@ extern "C" void _restgpr_29();
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extern "C" extern u8 g_dComIfG_gameInfo[122384];
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extern "C" extern u8 g_meter2_info[248];
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extern "C" extern u8 g_MsgObject_HIO_c[1040];
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extern "C" extern u8 sincosTable___5JMath[65536];
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extern "C" u8 sincosTable___5JMath[65536];
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extern "C" extern u8 g_fpcNd_type[4 + 4 /* padding */];
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extern "C" extern u8 mProcID__20dStage_roomControl_c[4];
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extern "C" u8 mProcID__20dStage_roomControl_c[4];
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//
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// Declarations:
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