Various debug conditional compilation cleanup (#2915)

* Global: Define DEBUG as 0 if not already defined

* Clean up DEBUG-guarded code
This commit is contained in:
Max Roncace
2025-12-06 16:34:47 -05:00
committed by GitHub
parent 9f1a648851
commit a30e617e5a
316 changed files with 1133 additions and 1267 deletions
+4 -4
View File
@@ -13,7 +13,7 @@
#include "d/d_cc_d.h"
#include "d/d_com_inf_game.h"
#ifdef DEBUG
#if DEBUG
class daObjFlag2_Hio_c : public JORReflexible {
public:
daObjFlag2_Hio_c() {
@@ -329,7 +329,7 @@ void daObjFlag2_c::create_init() {
initBaseMtx();
initCollision();
#ifdef DEBUG
#if DEBUG
M_hio.ct();
#endif
}
@@ -449,7 +449,7 @@ int daObjFlag2_c::execute() {
return 1;
}
#ifdef DEBUG
#if DEBUG
mFlagCloth.setSpringRate(attr().mSpringCoeeficient);
mFlagCloth.setWindRate(attr().mWindCoefficient);
mFlagCloth.setDecayRate(attr().mDecayRate);
@@ -485,7 +485,7 @@ static int daObjFlag2_Delete(daObjFlag2_c* i_this) {
}
daObjFlag2_c::~daObjFlag2_c() {
#ifdef DEBUG
#if DEBUG
M_hio.dt();
#endif