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https://github.com/TwilitRealm/dusklight
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Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code
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@@ -14,7 +14,7 @@
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#include "f_op/f_op_camera_mng.h"
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#include "Z2AudioLib/Z2Instances.h"
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#ifdef DEBUG
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#if DEBUG
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#include "d/d_debug_viewer.h"
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#endif
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@@ -79,7 +79,7 @@ static int daObj_Toby_Draw(obj_toby_class* i_this) {
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}
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}
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#ifdef DEBUG
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#if DEBUG
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if (mDoCPd_c::getHoldY(PAD_2)) {
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GXColor local_104;
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local_104.r = 100;
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