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Work on m_Do_graphic
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@@ -1474,7 +1474,7 @@ static void envcolor_init() {
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undwater_init();
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dComIfGs_PolyDamageOff_Set(0);
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g_env_light.field_0x98c = dComIfGp_roomControl_getStayNo();
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g_env_light.field_0x12fa = 0;
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g_env_light.mIsBlure = 0;
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g_env_light.field_0x12fb = 0;
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g_env_light.field_0x1300 = -1;
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g_env_light.field_0x1302 = -1;
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